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Military AI Works Great Lakes ANG Part 1 Complete AI Package

fsscr000.bmp

 

Version: 1.0

For FS 2004 / FS9

Project Managers: Desmond Burrell

 

 

This freeware AI package, produced by Military AI Works, is the first of a two part series depicting the several Air National Guard and Air Force Reserve units stationed throughout the states that border the Great Lakes as well as some of those based in the north eastern United States.  This part depicts the Air National Guard and reserve units stationed in Iowa, Wisconsin, Illinois, Indiana, Michigan and Ohio. Part 2 will cover Pennsylvania, New York, New Jersey, Massachusetts, Rhode Island and Connecticut.   This package contains flightplans, callsigns and afcads depicting each unit.

 

IMPORTANT: Be sure to read the scenery installation area of this readme for information on three of the AFCADs included in this package. Also be sure to update your Editvoicepack program as most of the needed callsigns are already in the updated version. Lastly, as this package depicts several units that are in the middle of the dreaded “BRAC” process some of the current make-ups may not be as accurate as we normally strive for.  Two of the depicted units (162nd and 183rd FW) were disbanded in the final packaging stages of this package. Both units are included in this package in an optional traffic file, “Traffic_MAIW_GLANG1 162nd” which is found in the optional files folder inside the main Military AI Works folder.

 

 

Table of Contents

(use hyperlinks to navigate)

 

1. About MAIW

 

2. Credits

 

3. Units Included in This Package

 

4. Installation

 

5. Troubleshooting

 

6. Notes and Resources

 

7. Permissions and Disclaimers

 

 

1. About MAIW

 

Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim.  Our goals:

 

1) Produce only high-quality, freeware packages and products

2) Create military AI traffic accurately within the bounds of MS Flightsim

3) Promote new freeware military AI models, scenery and products

4) Advance military AI modeling of countries around the globe

5) Respect the rights of designers and contributors

 

To learn more about MAIW or to become a contributor, visit our website at http://militaryaiworks.com.

 

 

2. Credits

AFCADs: 

 

Models:

 

Repaints:

 

FDE/Effects:

 

Voicepacks:

 

Flightplans:

 

Beta Testing:

 

 

Return to Contents

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

         3. Units Included in this Package

Sioux Gateway Airport (KSUX) 185fw.gif 

 174th ARS/185th ARW KC-135

 

Des Moines IAP (KDSM) 124fs.gif         

124th FS/132nd FW F-16C/D

Scott AFB (KBLV) 458as.gif  108ars.gif        73as.gif   

458th AS/375th AW C-21A

108th ARS/126th ARW KC-135R

73rd AS/932nd AW C-9C/C-40C

Greater Peoria RAP (KPIA)    169as.gif           

169th AS/182nd AW C-130H

Capital AP (KSPI) 170fs.gif             

170th FS/183rd FW F-16C/D

Dane County RAP (KMSN)176fs.gif       

176th FS/115th FW F-16C/D, RC-26B

General Mitchell IAP (KMKE)126ars.gif     

126th ARS/128th ARW KC-135R

Grissom ARB (KGUS) 72ars.gif74ars.gif

72nd ARS/434th ARW KC-135R

74th ARS/434th ARW KC-135R

Fort Wayne IAP (KFWA)163fs.gif

163rd FS/122nd FW F-16C

Battle Creek ANGB (KBTL)172fs.gif

172nd AS/110th AW C-21A

 

Selfridge ANGB (KMTC)107fs.gif171as.gif

107th FS/ 127th WG A-10C

171st ARS/191st ARG KC-135R

Det.1 Bravo Co. 3-328th Avn Rgt CH-47D (Bonus Michigan NG unit)

Springfield/Beckley MAP (KSGH)162fs.gif

162nd FS/178th FW F-16C/D

Toledo Express AP (KTOL)112fs.gif

112th FS/180th FW F-16C/D

Youngstown MAP (KYNG)757as.gif773as.gif

757th AS/910th AW C-130H

773rd AS/910th AW C-130H

Mansfield Lahm MAP (KMFD)164as.gif

164th AS/179th AW C-130H

 

Rickenbacker ANGB (KLCK)121arw.gif

145h ARS/121st ARW KC-135R

166th ARS/121st ARW KC-135R

 

CALLSIGNS:

174th ARS: BAT

124th FS: HAWKEYE

176th FS: BADGER

126th ARS: UPSET

170th FS: ILLINI

169th AS: TORCH

458th AS: JOSA

108th ARS: CODER

73rd AS: AVALON

77th ARS: MASH

74th ARS: INDY

163rd FS: IRISH

172nd FS: DORSAL

107th FS: DEMON

171st ARS: MOTOWN

164th AS: HERC

145th ARS: TAZZ

166th ARS: SLUFF

162nd FS: SABER

112th FS: STING

757th AS: VADER

773rd AS: VADER

 

 

Return to Contents

 

 

4. Installation

 

Step 1) Install this package

 

1) Install the package in accordance with the on-screen prompts

 

Step 2) Remove duplicate AFCAD files

 

Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCAD’s for the following airports (e.g. “AF2_XXXX.bgl,” “AF2_XXXX_DEFAULT_XX.bgl” or “PAI_AF2_XXXX_DEFAULT.bgl”) NOTE: LEAVE ALL AFCADS BEGINNING WITH “MAIW” as they were installed with step 1:

 

KAFW

KBLV

KBTL

KDSM

KFWA

KGUS

KLCK

KMFD

KMKE

KMSN

KMTC

KPIA

KSGH

KSPI

KTOL

KVOK

KYNG

LPLA

 

 

 

NOTE:  Failure to remove these duplicate files may result in problems with AI aircraft parking and operation.  It is recommended you move these to a temporary folder instead of deleting them; however, you should not need them again as the AFCADs included in this package are thoroughly researched and highly detailed.  If you are using add-on scenery for one of the above airfields, it is recommended you do NOT remove the AFCAD for the add-on scenery, but instead remove the MAIW AFCAD file (e.g. MAIW_XXXX_DEFAULT.bgl) after installation.

 

 

Step 3) Install callsign voicepacks

 

3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.

 

3b) Run EditVoicepack and import all vcpmod files included in with this installation

 

3c) Choose “Import” from the “File” menu

 

 

3d) Find the folder “Flight Simulator 9/Military AI Works/USA/USAF/Great Lakes ANG Part 1/Voicepack Callsigns” in the “Look in:” window

 

 

3e) Click “open” for each file

 

1BTL, 1DSM, 1FWA, 1MSN, 1MTC, 1SPI, 2DSM, 2FWA, 2MSN, 2MTC, 2MUO, 2SPI, 3DSM, 3FWA, 3MSN, 3MUO, 3SPI, 4MSN, 4VPS, BADGER, DEMON, DORSAL, GOLDWATER 1, GRAYLING RANGE, HERC, JOSA, MASH, RANGE 1, RHINO, SLUFF, TAZZ, VADER, WHISKEY 155 BRAVO

 

3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window.  (note: the update may take a few minutes—do not attempt to start FS9 until the update is complete.  Look for “Ready” in the lower left corner)

 

 

 

3g) When ready press save to keep the modifications

 

 

Step 4) Install Custom Scenery

 

There is no included custom scenery with this package but it is STRONGLY recommended that you download the following sceneries to use with this package:

 

Selfridge ANGB and Battle Creek ANGB base sceneries included with Matt Magner’s Michigan Military Addon Package:

http://library.avsim.net/esearch.php?CatID=fs2004scen&DLID=69437

just follow the installation instructions included in that readme to install these sceneries and remember to REMOVE the included KMTC and KBTL AFCADs and replace them with the ones included in this package. These replacement files are found in the optional files folder.  Also it is highly recommended that you use the included General Mitchell IAP AFCAD with this scenery by Steve Gonwa:

http://library.avsim.net/esearch.php?CatID=fs2004scen&DLID=39300

It was initially intended to actually include these sceneries with this package but last minute findings with the Magner sceneries and not being able to get in contact with Steve led to us just linking the sceneries.  There are default AFCADs in the package for KMTC, KBTL and KMKE but again, it is HIGHLY recommended to go with these freeware sceneries instead. 

 

Lastly, John Stinstrom recently released a stand-alone scenery for Volk CRTC:

http://library.avsim.net/esearch.php?CatID=fs2004scen&DLID=129061

we definitely recommend using this scenery and afcad in place of the included default AFCAD (MAIW_KVOK_DEFAULT.bgl)

 

 

That’s it!  You’ve successfully installed this package.  Your AI traffic files will be automatically updated the next time you run FS9

 

Return to Contents

 

 

 

 

5. Troubleshooting

 

Problems addressed:

“I’ve installed the package, but there are no Military AI aircraft at the airports”

“When I go to an airport, there are AI planes parked on top of one another”

“I can’t find the aircraft in the aircraft selection menu”

“When the Military AI planes talk to ATC, they use only numbers, not callsigns”

“I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

 

Problem:  “I’ve installed the package, but there are no Military AI aircraft at the airports”

 

Potential issue:  FS9 AI traffic density set too low

Fix action:  In FS9, set the AI traffic density slider to at least 20%.

 

 

Problem:  “When I go to an airport, there are AI planes parked on top of one another”

 

Potential issue:  Multiple AFCADs active for the same airport

Fix action:  Using Windows Explorer, open the folder “Flight Simulator 9/Addon scenery/scenery.”  Look for duplicate entries for the following airport identifier:

 

KAFW

KBLV

KBTL

KDSM

KFWA

KGUS

KLCK

KMFD

KMKE

KMSN

KMTC

KPIA

KSGH

KSPI

KTOL

KVOK

KYNG

LPLA

 

Files may be named in several ways.  The most common are “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.”  Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.

 

Problem:  “I can’t find the aircraft in the aircraft selection menu”

 

Issue:  These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu

Fix action:  If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”

 

 

Problem:  “When the Military AI planes talk to ATC, they use only numbers, not callsigns”

 

Potential issue:  Callsign Voicepacks were not installed correctly

Fix action:  Run the EditVoicepack software.  Look for the following callsigns in the “custom modifications/callsigns” section of the program:

 

BADGER, DEMON, DORSAL, HERC, JOSA, MASH, RHINO, SLUFF, TAZZ, VADER

 

If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-

Flight Simulator 9/Military AI Works/USA/USN/Voicepack Callsigns” 

 

Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)

 

 

Problem:  “I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

Potential issue:  You’re following your AI aircraft

Fix action:  Stop following your AI aircraft.  For some reason, a watched AI aircraft does not always behave the way it is programmed to.  If you wait for the aircraft at the airport, it will arrive on schedule

 

 

 

Return to Contents

 

6. Notes and Resources

 

This package was built by the Military AI Works online community.  If you are interested in making Military AI traffic more realistic, visit this site!

 

Flightplans:

The flightplans are fictional, but have been researched via Internet and message forums.   We have tried to make the plans as “realistic” as possible and have had to use our own judgment

 

All flightplans were created using Notepad.

Flightplans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.

 

Callsigns:

The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet. 

 

CALLSIGNS:

174th ARS: BAT

124th FS: HAWKEYE

176th FS: BADGER

126th ARS: UPSET

170th FS: ILLINI

169th AS: TORCH

458th AS: JOSA

108th ARS: CODER

73rd AS: AVALON

77th ARS: MASH

74th ARS: INDY

163rd FS: IRISH

172nd FS: DORSAL

107th FS: DEMON

171st ARS: MOTOWN

164th AS: HERC

145th ARS: TAZZ

166th ARS: SLUFF

162nd FS: SABER

112th FS: STING

757th AS: VADER

773rd AS: VADER

 

 

All callsigns were created using the ingenious EditVoicepack freeware.  This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!

 

AFCADs:

All AFCADs were created using Lee Swordy’s AFCAD v2.21.  This has got to be one of the finest freeware programs ever created.  Want to add some AI parking to your local airport?  AFCAD makes it fun!

 

 

 

Return to Contents

 

 

7. Permissions and Disclaimers

Adverse Effects:

The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.

 

Use of Contents:

THESE FILES MAY ONLY BE UPLOADED TO AVSIM or FLIGHTSIM.COM BY THE AUTHOR(s)

 

THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS, REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE.  THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE

 

Upload to FSPLANET.com will never be allowed by Military AI Works.

 

Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com

 

 

Sources:

All information used to create this package was obtained via online, open-source research and first hand accounts from active duty service members.  All flight plans and schedules, while reasonable for military units, are fictional.

 

 

 

 

 

 

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