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Military AI Works Israeli AF Part 7 – Nevatim Air Base
Version: 1.0
For FS 2004 / FS9
Project Manager: Giorgio Perotti
Nevatim Israeli Air Force Base, is an Israeli Air Force base located southeast of Be'er Sheva, near moshav Nevatim. It was built as a rough runway in 1947 and was named Malhata. It was reopened in 1983 as a new modern airbase with 2 runways as the result of joint Israeli and US government funding as part of the IAF's redeployment out of its bases in the Sinai, after it was returned to Egypt, following the Camp David Accords.
Since 2003 the base has gradually received more squadrons of F-16s. A third runway was built in the mid-2000s decade as part of a project to accommodate the transfer of military activities previously taking place at Ben Gurion International Airport, to Nevatim. Israel's fleet of Lockheed Martin F-35-I will be based in Nevatim starting in 2015.
The airbase is here represented with two distinct AFD, to avoid traffic jam on the taxiways.
LLNV – F-16 Squadrons
1LNV – C-130; KC-707; Gulfstream; IAI-1124
NOTE: This package partially replaces the previously released Ben Gurion Package. Carefully read the instructions at Step 2 and Step 2a.
If you do not have Ben Gurion Package installed, at the end of the installation, you can delete the file at Step 2b.
1. About MAIW
2. Credits
3. Units Included in This Package
4. Installation
7. Permissions and Disclaimers
Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim. Our goals:
1) Produce only high-quality, freeware packages and products
2) Create military AI traffic accurately within the bounds of MS Flightsim
3) Promote new freeware military AI models, scenery and products
4) Advance military AI modeling of countries around the globe
5) Respect the rights of designers and contributors
To learn more about MAIW or to become a contributor, visit our website at http://www.militaryaiworks.com.
AFCADs:
Models :
FDE and Effects Design:
Repaints:
Voicepacks:
Flightplans:
Custom Scenery:
Scenery objects :
3. Units Included in this Package
116th Squadron "Defenders of the South" 131st Squadron “Yellow Bird”
Nevatim Air Base (LLNV) Nevatim Air Base (1LNV)
Callsign: Defender Callsign: Bird
F-16 A/B C-130
140th Squadron “Golden Eagle” 120th Squadron “Desert Giants”
Nevatim Air Base (LLNV) Nevatim Air Base (1LNV)
Callsign: Eagle Callsign: Israeli Air Force / Horse
F-16 A/B KC/RC-707 – IAI-1124
103rd Squadron “Elephants” 122nd Squadron “Nahshon”
Nevatim Air Base (1LNV) Nevatim Air Base (1LNV)
Callsign: Elephant Callsign: Dakota
C-130 Gulfstream
Step 1) Install this package
1a) Install the package in accordance with the on-screen prompts
Step 2) Remove duplicate AFCAD files
Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCAD’s for the following airports (e.g. “AF2_XXXX.bgl,” “AF2_XXXX_DEFAULT_XX.bgl” or “PAI_AF2_XXXX_DEFAULT.bgl”) NOTE: LEAVE ALL AFCADS BEGINNING WITH “MAIW” as they were installed with step 1:
02LL; 03LL; 05LL
LL01; LL04
LLNV; 1LNV
MED3; MED5; MED6;MED7;MED8; MEDA; MEDB
CLK1; CLK2
NOTE: Failure to remove these duplicate files may result in problems with AI aircraft parking and operation. It is recommended you move these to a temporary folder instead of deleting them; however, you should not need them again as the AFCADs included in this package are thoroughly researched and highly detailed. If you are using add-on scenery for one of the above airfields, it is recommended you do NOT remove the AFCAD for the add-on scenery, but instead remove the MAIW AFCAD file (e.g. MAIW_XXXX_DEFAULT.bgl) after installation.
IMPORTANT NOTE:
If you have installed one of the previous IAF packages (Part 1 to 6), delete the file MAIW_AF2_LLNV.bgl in your Addon Scenery\Scenery directory
If you have installed the previously released package “IDF Ben Gurion”, you must delete also the following files from your Addon Scenery\Scenery directory:
MAIW_AF2_2LHS.bgl |
MAIW_AF2_3LHS.bgl |
MAIW_AF2_LL0D.bgl |
MAIW_AF2_LLEK.bgl |
MAIW_AF2_LLHS.bgl |
MAIW_AF2_LLOV.bgl MAIW_AF2_LLNV.bgl |
MAIW_AF2_LLRD.bgl MAIW_AF2_LLRM.bgl |
MAIW_LL0D_excl.BGL |
MAIW_LLEK_excl.BGL |
MAIW_LLHS_excl.BGL |
MAIW_LLOV_excl.BGL |
MAIW_LLRD_excl.BGL |
MAIW_LLNV_excl.BGL MAIW_LLRM_excl.BGL |
Step 2a) Remove duplicate Aircraft
IMPORTANT NOTE:
If you have installed the previously released package “IDF Ben Gurion”, you must delete also the following directories from your Flight Simulator 9\Aircraft directory:
MAIW_Elvis_AI_KC707
MAIW_Elvis_AI_RC707
MAIW_HTAI_Gulfstream G-V IAF
MAIW_HTAI_IAI_1124_Westwind_1_IAF
MAIW_HTAI_Lockheed C-130E IAF
MAIW_HTAI_Lockheed C-130H IAF
Step 2b) Remove Traffic file
IMPORTANT NOTE:
If you DO NOT HAVE installed the previously released package “IDF Ben Gurion”, once finish to install this package, you can delete the following file from your Flight Simulator 9\Scenery\World\Scenery directory:
Traffic_MAIW_IDF_Ben_Gurion.bgl
Step 3) Install callsign voicepacks
3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.
3b) Run EditVoicepack and import all vcpmod files included in with this installation
3c) Choose “Import” from the “File” menu
3d) Find the folder “Flight Simulator 9/Military AI Works/Israel/Israeli AF/Part 7 – Nevatim Air Base/Voicepack Callsigns”
3e) Click “open” for each file
BIRD
DAKOTA
DEFENDER
EAGLE
ELEPHANT
HORSE
ISRAELI AIRFORCE
3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window. (note: the update may take a few minutes—do not attempt to start FS9 until the update is complete. Look for “Ready” in the lower left corner)
3g) When ready press save to keep the modifications
Step 4) Activate MAIW Scenery
Included in this package is the excellent freeware scenery for Nevatim Air Force Base (LLNV/1LNV).This scenery will be automatically placed into the correct directory for installation when you install this package.
1) The folders “MAIW Israeli Air Force bases” and “MAIW Scenery Library Objects” have already been installed into the “Addon Scenery” folder of your FS directory. In order to activate this scenery you must start FS9, go to Settings and find the Scenery Library.
2) Click on “ADD AREA” and navigate to the “MAIW Israeli Air Force bases”, “MAIW Scenery Library Objects” folders which should be, by default after installation, located in “Flight Simulator 9\Addon Scenery”. ***Note it is important that you place the folder “MAIW Scenery Library Objects” folder as far down your addon scenery list as possible by using the Move Down button. Ideally it should be lower than any other scenery you may have added and just above the default FS9 scenery libraries. This will assure that you do not have any missing scenery or land class.
3) Shut down FS and then when you restart the scenery will be installed and ready to use.
That’s it! You’ve successfully installed this package. Your AI traffic files will be automatically updated the next time you run FS9
Problems addressed:
“I’ve installed the package, but there are no Military AI aircraft at the airports”
“When I go to an airport, there are AI planes parked on top of one another”
“I can’t find the aircraft in the aircraft selection menu”
“When the Military AI planes talk to ATC, they use only numbers, not callsigns”
“I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”
Problem: “I’ve installed the package, but there are no Military AI aircraft at the airports”
Potential issue: FS9 AI traffic density set too low
Fix action: In FS9, set the AI traffic density slider to at least 50%.
Problem: “When I go to an airport, there are AI planes parked on top of one another”
Potential issue: Multiple AFCADs active for the same airport
Fix action: Using Windows Explorer, open the folder “Flight Simulator 9/Addon scenery/scenery.” Look for duplicate entries for the following airport identifier:
02LL; 03LL; 05LL
LL01; LL04
LLNV; 1LNV
MED3; MED5; MED6;MED7;MED8; MEDA; MEDB
CLK1; CLK2
Files may be named in several ways. The most common are “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.” Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.
Problem: “I can’t find the aircraft in the aircraft selection menu”
Issue: These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu
Fix action: If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”
Problem: “When the Military AI planes talk to ATC, they use only numbers, not callsigns”
Potential issue: Callsign Voicepacks were not installed correctly
Fix action: Run the EditVoicepack software. Look for the following callsigns in the “custom modifications/callsigns” section of the program:
BIRD
DAKOTA
DEFENDER
EAGLE
ELEPHANT
HORSE
ISRAELI AIRFORCE
If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-
“Flight Simulator 9/Military AI Works/Israel/Israeli AF/ Part 7 – Nevatim Air Base /Voicepack Callsigns”
Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)
Problem: “I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”
Potential issue: You’re following your AI aircraft
Fix action: Stop following your AI aircraft. For some reason, a watched AI aircraft does not always behave the way it is programmed to. If you wait for the aircraft at the airport, it will arrive on schedule
This package was built by the Military AI Works online community. If you are interested in making Military AI traffic more realistic, visit this site!
Flightplans:
The Flightplans are fictional, but have been researched via Internet and message forums. We have tried to make the plans as “realistic” as possible and have had to use our own judgment. Aircraft in this package fly to bases that may need you to download a separate AFCAD for the aircraft to show up there, AFCADs may be found at Avsim.com, Flightsim.com and the Project AI Afcad site
All Flightplans were created using Notepad.
Flightplans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.
Callsigns:
The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet.
All callsigns were created using the ingenious EditVoicepack freeware. This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!
AFCADs:
All AFCADs were created using Lee Swordy’s AFCAD v2.21 and/or Jon Masterson's ADE9X. These have got to be two of the finest freeware programs ever created. Want to add some AI parking to your local airport? AFCAD or ADE make it fun!
IMPORTANT NOTE: please only open ADE9 formatted AFD with Airport Design Editor. Opening the ADE9 formatted AFD with any other AFD program will lose important and needed data.
7. Permissions and Disclaimers
Adverse Effects:
The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.
Use of Contents:
THESE FILES MAY ONLY BE UPLOADED TO AVSIM or FLIGHTSIM.COM BY THE AUTHOR(s)
THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS, REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE. THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE
Upload to FSPLANET.com will never be allowed by Military AI Works.
Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com.
Sources:
All information used to create this package was obtained via online, open-source research. All flight plans and schedules, while reasonable for military units, are fictional.
Thanks to everyone who made this possible.
Hello Jackie