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maiwlogoreadme

 

NATO Strategic Airlift Capability

Heavy Airlift Wing C-17

Papa Air Base - Hungary

 

 

http://t1.gstatic.com/images?q=tbn:u7Blm1i4oQ4mnM:http://www.freemasonrywatch.org/pics/natoflagsmall1.jpg

 

Version: 1.0

For FS 2004 / FS9

Project Manager: Gary Barker

 

 

This freeware AI package, produced by Military AI Works contains everything needed to fully activate traffic at Papa AB for the NATO C-17 aircraft. Package contains afcad, flight plans, scenery and custom voice pack call signs.

 

Exert from the NATO website

 

"The Strategic Airlift Capability (SAC) Program is a multinational consortium, designed to fulfil the strategic airlift requirements of the participating nations. Ten NATO nations (Bulgaria, Estonia, Hungary, Lithuania, the Netherlands, Norway, Poland, Romania, Slovenia, and the United States) and two Partnership for Peace (PfP) nations (Finland and Sweden) have signed the SAC Memorandum of Understanding (MOU) which entered into effect on 23 September 2008, allowing activation of the NATO Airlift Management Organization (NAMO) and initiation of the SAC Program. Under the terms of the SAC MOU, the twelve SAC nations agreed to establish a multinational operational unit, and to jointly operate three Boeing C-17 Globemaster III aircraft from a single base of operations located in Hungary. The SAC Program’s multinational operational unit, the Heavy Airlift Wing (HAW) based at Pápa Airbase (AB), will fly missions to meet SAC nations’ obligations to employ/deploy/redeploy forces and equipment and to provide humanitarian relief."

 

 

Table of Contents

(Use hyperlinks to navigate)

 

1. About MAIW

 

2. Credits

 

3. Units Included in This Package

 

4. Installation

 

5. Troubleshooting

 

6. Notes and Resources

 

7. Permissions and Disclaimers

 

 

1. About MAIW

 

Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim.  Our goals:

 

1) Produce only high-quality, freeware packages and products

2) Create military AI traffic accurately within the bounds of MS Flightsim

3) Promote new freeware military AI models, scenery and products

4) Advance military AI modeling of countries around the globe

5) Respect the rights of designers and contributors

 

To learn more about MAIW or to become a contributor, visit our website at http://militaryaiworks.com.

 

2. Credits

Afcad creation and modifications

 

Models: 

 

Repaints:

 

Voicepacks:

 

Flightplans:

 

Scenery Modifications / Design

 

Beta Testing

·         Les Heinke

·         Mark Campbell

·         Anthony Dalton

·         Lewis Magruder

·         Paul Harrison

·         Steve Holland

 

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3. Units Included in this Package

 

 

 

PAPA AIRBASE - HUNGARY

 

 

 

HAW.jpgHAW - HAS.jpg

 

 

 

NATO HEAVY AIRLIFT WING

 

Aircraft = Boeing C-17

 

Callsign “BARTOCK”

 

 

 

 

 

 

 

Return to Contents

 

 

4. Installation

 

Step 1) Install this package

 

1a) Install the package in accordance with the MAIW Installer instructions

 

NOTE:  If a un-install is desired at a later date, only the aircraft and flightplans will be removed.  All scenery files, including AFCADs, will need to be removed manually.

 

 

Step 2) Remove duplicate AFCAD files

 

Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCAD’s for the following airports (e.g. “AF2_XXXX.bgl,” “AF2_XXXX_DEFAULT_XX.bgl” or “PAI_AF2_XXXX_DEFAULT.bgl”) NOTE: LEAVE ALL AFCADS BEGINNING WITH “MAIW” as they were installed with step 1:

 

LHPA

 

NOTE:  Failure to remove these duplicate files may result in problems with AI aircraft parking and operation.  It is recommended you move these to a temporary folder instead of deleting them; however, you should not need them again as the AFCADs included in this package are thoroughly researched and highly detailed.  If you are using add-on scenery for one of the above airfields, it is recommended you do NOT remove the AFCAD for the add-on scenery, but instead remove the MAIW AFCAD file (e.g. MAIW_XXXX_DEFAULT.bgl) after installation.

 

NOTE: There may also be some exclude files installed for the above these are labeled MAIW_exc_XXXXXXXXXXXX these remove autogen scenery items i.e. trees etc that may impinge on taxiways etc.

 

 

Step 3) Install callsign voicepacks

 

3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.

 

3b) Run EditVoicepack and import all vcpmod files included in with this installation

 

3c) Choose “Import” from the “File” menu

voicepackimport

 

3d) Find the folder “Flight Simulator 9/Military AI Works/NATO/NATO C-17/Voicepack Callsigns” in the “Look in:” window

voicepackimport2

 

3e) Click “open” for each file

 

“BARTOCK” 

 

 

 

3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window.  (Note: the update may take a few minutes—do not attempt to start FS9 until the update is complete.  Look for “Ready” in the lower left corner)

voicepackupdate

 

 

3g) When ready press save to keep the modifications

 

 

Step 4) Activate MAIW Scenery

 

Included in this package is a set of buildings as custom scenery to spruce up the airports. It should be noted that not installing the scenery will not detract from your enjoyment or use of this package however. To install this scenery you need to do the following:

 

1)  The folders “MAIW LHPA PAPA HUNGARY” "MAIW Land Class" and “MAIW Scenery Library Objects” have already been installed into the “Addon Scenery” folder of your FS directory.  In order to activate this scenery you must start FS9, go to Settings and find the Scenery Library.

 

2)  Click on “ADD AREA” and navigate to the “MAIW LHPA PAPA HUNGARY” "MAIW Land Class" and “MAIW Scenery Library Objects” folders which should be, by default after installation, located in “Flight Simulator 9\Addon Scenery”.  It is important that you place the “MAIW Scenery Library Objects” folder and "MAIW Land Class" folders as far down your addon scenery list as possible by using the Move Down button.  Ideally they should be lower than any other scenery you may have added and just above the default FS9 scenery libraries.

1)     3)   Shut down FS and then when you restart the scenery will be installed and ready to use.

**NOTE, If you do not install this scenery and library to FS before using this package your aircraft will not appear parked in the correct locations. Please ensure that you install this scenery package and library in order to use this package correctly.

 

That’s it!  You’ve successfully installed this package.  Your AI traffic files will be automatically updated the next time you run FS9

 

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5. Troubleshooting

 

Problems addressed:

“I’ve installed the package, but there are no Military AI aircraft at the airports”

“When I go to an airport, there are AI planes parked on top of one another”

“I can’t find the aircraft in the aircraft selection menu”

“When the Military AI planes talk to ATC, they use only numbers, not callsigns”

“I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

 

Problem:  “I’ve installed the package, but there are no Military AI aircraft at the airports”

 

Potential issue:  FS9 AI traffic density set too low

Fix action:  In FS9, set the AI traffic density slider to at least 1%.

 

 

Problem:  “When I go to an airport, there are AI planes parked on top of one another”

 

Potential issue:  Multiple AFCADs active for the same airport

Fix action:  Using Windows Explorer, open the folder “Flight Simulator 9/Addon scenery/scenery.”  Look for duplicate entries for the following airport identifier:

 

LHPA

 

Files may be named in several ways.  The most common are “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.”  Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.

 

 

Problem:  “I can’t find the aircraft in the aircraft selection menu”

 

Issue:  These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu

Fix action:  If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”

 

 

Problem:  “When the Military AI planes talk to ATC, they use only numbers, not callsigns”

 

Potential issue:  Callsign Voicepacks were not installed correctly

Fix action:  Run the EditVoicepack software.  Look for the following callsigns in the “custom modifications/callsigns” section of the program:

 

“BARTOCK”

 

If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-

“Flight Simulator 9/Military AI Works/ NATO/NATO C-17/Voicepack Callsigns” 

 

Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)

 

 

Problem:  “I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

Potential issue:  You’re following your AI aircraft

Fix action:  Stop following your AI aircraft.  For some reason, a watched AI aircraft does not always behave the way it is programmed to.  If you wait for the aircraft at the airport, it will arrive on schedule

 

 

 

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6. Notes and Resources

 

This package was built by the Military AI Works online community.  If you are interested in making Military AI traffic more realistic, visit this site!

 

Flight plans:

The flight plans are fictional, but have been researched via Internet and message forums.

We have tried to make the plans as “realistic” as possible, but as the QinetiQ do not publish their weekly flightplans we have had to use our own judgment!

 

All flight plans were created using Notepad.

Flight plans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.

 

Callsigns:

The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet. 

 

All callsigns were created using the ingenious EditVoicepack freeware.  This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!

 

AFCADs:

All AFCADs were created using Lee Swordy’s AFCAD v2.21.  This has got to be one of the finest freeware programs ever created.  Want to add some AI parking to your local airport?  AFCAD makes it fun!

 

 

 

 

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7. Permissions and Disclaimers

 

Adverse Effects:

The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.

 

Use of Contents:

THESE FILES MAY ONLY BE UPLOADED TO AVSIM or FLIGHTSIM.COM BY THE AUTHOR. 

 

THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS,REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE.  THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE

 

Upload to FSPLANET.com will never be allowed by Military AI Works.

 

Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com

 

Sources:

All information used to create this package was obtained via online, open-source research.  All flight plans and schedules, while reasonable for military units, are fictional.

 

 

Enjoy it…

 

 

 

 

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