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Military AI Works RNAS CULDROSE (HMS SEAHAWK) Package

 

fsscr052.bmp

 

Version:

For FS 2004 / FS9

Project Manager: Gary Barker

 

 

 

This freeware AI package, produced by Military AI Works contains everything needed to Install RNAS Culdrose scenery along with RNAS Predannak and HMS Gannet at Prestwick in FS2004. This package contains John Burtonshaw’s new AI Merlin and John Young’s updated Seakings along with repaints, AFCADs, flight plans and custom call signs for each depicted unit.

 

 

 

 

 

Table of Contents

(use hyperlinks to navigate)

 

1. About MAIW

 

2. Credits

 

3. Units Included in This Package

 

4. Installation

 

5. Troubleshooting

 

6. Notes and Resources

 

7. Permissions and Disclaimers

 

 

1. About MAIW

 

Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim.  Our goals:

 

1) Produce only high-quality, freeware packages and products

2) Create military AI traffic accurately within the bounds of MS Flightsim

3) Promote new freeware military AI models, scenery and products

4) Advance military AI modeling of countries around the globe

5) Respect the rights of designers and contributors

 

To learn more about MAIW or to become a contributor, visit our website at http://www.militaryaiworks.com.

 

2. Credits

AFCADs: 

 

Models: 

·         Chris “Elvis” Jones / Rob Nieuwenhoven /John Young

·         John Burtenshaw

·         Henry Tomkiewicz

 

XML lift code:

·         Kevin Reed

 

FDE and Effects Design:

·         Mike MacIntyre 

 

Effect:

·         Nick Needham

·         Henry Tomkiewicz

 

Repaints:

 

Voicepacks:

 

Flightplans:

 

Custom Scenery:

·         Ted Andrews

·         John Young

·         Mark Griggs

 

 

 

 

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3. Units Included in this Package

 

fsscr054.bmp

 

 

771 Squadron RNAS

Seaking HU.5

 

849 Squadron RNAS

Seaking ASaC7

 

854 Squadron RNAS

Seaking ASaC7

 

fsscr053.bmp

857 Squadron RNAS

Seaking ASaC7

 

814 Squadron RNAS

Merlin HM.2

 

820 Squadron RNAS

Merlin HM.2

 

824 Squadron RNAS

Merlin HM.2

 

829 Squadron RNAS

Merlin HM.2

 

750 Squadron RNAS

Avenger T.1

(B200 used)

 

 

The Canberra and Dominie flightplans are only used to create scenery items

 

Note the BAe Hawks are covered in Hawks part 2 package, please see the reference regarding removing some scenery files below

 

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4. Installation

 

Step 1) Install this package

 

1a) Install the package in accordance with the on-screen prompts

 

 

Step 2) Remove duplicate AFCAD files

 

Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCAD’s for the following airports (e.g. “AF2_XXXX.bgl,” “AF2_XXXX_DEFAULT_XX.bgl” or “PAI_AF2_XXXX_DEFAULT.bgl”) NOTE: LEAVE ALL AFCADS BEGINNING WITH “MAIW” as they were installed with step 1:

 

AFOF

EGDR

E1DR

E2DR

E3DR

RCWH

EGPK

E1PK

EGDO

1GDO

2GDO

CU57

CU00 to CU22 (Waypoints)

 

Note if you have the Hawks part 2 Pack installed Please make sure you have removed all the files referenced EGDR

 

NOTE:  Failure to remove these duplicate files may result in problems with AI aircraft parking and operation.  It is recommended you move these to a temporary folder instead of deleting them; however, you should not need them again as the AFCADs included in this package are thoroughly researched and highly detailed.  If you are using add-on scenery for one of the above airfields, it is recommended you do NOT remove the AFCAD for the add-on scenery, but instead remove the MAIW AFCAD file (e.g. MAIW_XXXX_DEFAULT.bgl) after installation.

 

 

Step 3) Install callsign voicepacks

 

3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.

 

3b) Run EditVoicepack and import all vcpmod files included in with this installation

 

3c) Choose “Import” from the “File” menu

 

 

3d) Find the folder “Flight Simulator 9/Military AI Works/UK/Royal Navy/RNAS Culdrose/Voicepacks

 

 

3e) Click “open” for each file

 

ANYFACE

APIS

CERBERUS

CYCLOPS

DOLPHIN

EGDO

EXCALIBUR

GANNET

GUARDIAN

KINGFISHER

ORACLE

PATRON

PRADA

PREDANNACK

PREDANNACK 1

PREDANNACK 2

PREDANNACK 3

RINGBOLT

SHERKHAN

SHIELD

SORCERER

STINGRAY

THUNDERBOLT

TIGER

 

3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window.  (note: the update may take a few minutes—do not attempt to start FS9 until the update is complete.  Look for “Ready” in the lower left corner)

voicepackupdate

 

 

3g) When ready press save to keep the modifications

 

 

Step 4) Activate MAIW Scenery

 

Included in this package is the excellent freeware scenery for several RNAS areas of operation. This scenery will be automatically placed into the correct directory for installation when you install this package.

1)  The folders “RNAS Culdrose” “Prestwick”  “MAIW Scenery Library Objects” and “RNAS Predannack” have already been installed into the “Addon Scenery” folder of your FS directory.  In order to activate this scenery you must start FS9, go to Settings and find the Scenery Library.

2)  Click on “ADD AREA” and navigate to the “RNAS Culdrose” “Prestwick”  “MAIW Scenery Library Objects” and “RNAS Predannack” folders which should be, by default after installation, located in “Flight Simulator 9\Addon Scenery”.  ***Note it is important that you place the “MAIW Scenery Library Objects” folder as far down your addon scenery list as possible by using the Move Down button.  Ideally they should be lower than any other scenery you may have added and just above the default FS9 scenery libraries. 

3)   Shut down FS and then when you restart the scenery will be installed and ready to use.

 

That’s it!  You’ve successfully installed this package.  Your AI traffic files will be automatically updated the next time you run FS9

 

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5. Troubleshooting

 

Problems addressed:

“I’ve installed the package, but there are no Military AI aircraft at the airports”

“When I go to an airport, there are AI planes parked on top of one another”

“I can’t find the aircraft in the aircraft selection menu”

“When the Military AI planes talk to ATC, they use only numbers, not callsigns”

“I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

 

Problem:  “I’ve installed the package, but there are no Military AI aircraft at the airports”

 

Potential issue:  FS9 AI traffic density set too low

Fix action:  In FS9, set the AI traffic density slider to at least 30%.

 

 

Problem:  “When I go to an airport, there are AI planes parked on top of one another”

 

Potential issue:  Multiple AFCADs active for the same airport

Fix action:  Using Windows Explorer, open the folder “Flight Simulator 9/Addon scenery/scenery.”  Look for duplicate entries for the following airport identifier:

 

AFOF

EGDR

E1DR

E2DR

E3DR

RCWH

EGPK

E1PK

EGDO

1GDO

2GDO

CU57

CU00 to CU22 (Waypoints)

 

 

Files may be named in several ways.  The most common are “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.”  Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.

 

Problem:  “I can’t find the aircraft in the aircraft selection menu”

 

Issue:  These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu

Fix action:  If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”

 

 

Problem:  “When the Military AI planes talk to ATC, they use only numbers, not callsigns”

 

Potential issue:  Callsign Voicepacks were not installed correctly

Fix action:  Run the EditVoicepack software.  Look for the following callsigns in the “custom modifications/callsigns” section of the program:

 

ANYFACE

APIS

CERBERUS

CYCLOPS

DOLPHIN

EGDO

EXCALIBUR

GANNET

GUARDIAN

KINGFISHER

ORACLE

PATRON

PRADA

PREDANNACK

PREDANNACK 1

PREDANNACK 2

PREDANNACK 3

RINGBOLT

SHERKHAN

SHIELD

SORCERER

STINGRAY

THUNDERBOLT

TIGER

 

 

If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-

“Flight Simulator 9/Military AI Works/UK/Royal Navy/RNAS Culdrose/Voicepacks

 

Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)

 

 

Problem:  “I’m following the Military AI aircraft, and they won’t come back for touch-and-go’s”

 

Potential issue:  You’re following your AI aircraft

Fix action:  Stop following your AI aircraft.  For some reason, a watched AI aircraft does not always behave the way it is programmed to.  If you wait for the aircraft at the airport, it will arrive on schedule

 

 

 

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6. Notes and Resources

 

This package was built by the Military AI Works online community.  If you are interested in making Military AI traffic more realistic, visit this site!

 

Flightplans:

The Flightplans are fictional, but have been researched via Internet and message forums.   We have tried to make the plans as “realistic” as possible and have had to use our own judgment.  Aircraft in this package fly to bases that may need you to download a separate AFCAD for the aircraft to show up there, AFCADs may be found at Avsim.com, Flightsim.com and the Project AI Afcad site

 

All Flightplans were created using Notepad.

Flightplans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.

 

Callsigns:

The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet. 

 

All callsigns were created using the ingenious EditVoicepack freeware.  This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!

 

AFDs:

All AFDs were created using Lee Swordy’s AFCAD v2.21 and ScruffyDuck’s ADE9.

 

We recommend that you don’t make changes to AFX and ADE9 files with AFCAD as this may break some elements of these AFD’s.

 

 

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7. Permissions and Disclaimers

 

Adverse Effects:

The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.

 

Use of Contents:

THESE FILES MAY ONLY BE UPLOADED TO AVSIM or FLIGHTSIM.COM BY THE AUTHOR(s)

 

THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS, REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE.  THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE

 

Upload to FSPLANET.com will never be allowed by Military AI Works.

 

Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com

 

 

Sources:

All information used to create this package was obtained via online, open-source research.  All flight plans and schedules, while reasonable for military units, are fictional.

 

Thanks to everyone who made this possible.

Hello Jackie

 

 

 

 

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