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maiwlogoreadme

 

MAIW USN/USMC Special Use Mentors Complete Package V2

 

fsscr007.bmp

 

Version: 2.0

For FS 2004 / FS9

Initial Release Date: May 2010

Project Manager: Desmond Burrell

 

 

This freeware AI package, produced by Military AI Works, introduces Nick Black’s T-34C Mentor AI model to your FS2004 skies.  This package depicts the various non-trainer units that operate the T-34C Mentor.   These units include the Sea Control Weapons School (recently disestablished), Strike Fighter Weapons School Atlantic, Strike Fighter Weapons School Pacific, Strike Fighter Squadron 125 and Marine Fighter Attack Training Squadron 101.  This package includes aircraft textures, AFCAD and AFX files and custom callsigns for each depicted unit. 

 

This is version 2 of this package and updates the NAS Lemoore scenery to the latest version that is also used in another MAIW package.  It also replaces the original KNLC AFCAD file with a new AFX file for KNLC. 

 

 

*The MCAS Miramar AFCAD (KNKX) included in this package is intended to be used with our MAIW USN USMC Herks package.  It is NOT however intended to used with our MAIW Top Gun retro package which depicts the base in the mid 1980s and the parking setup and codes do not match with this package.

 

IMPORTANT:  If you have already installed the original MAIW Special Use Mentors Package, originally released in August of 2008, we recommend that you completely remove the components from that package BEFORE installing this updated version.  At the very least, please remove the folder "MAIW NAS Lemoore (KNLC)" and all of its contents from your FS9/Addon Scenery folder. 

 

IMPORTANT:  If you have already installed MAIW Lemoore Hornets Package V2 then the custom scenery components for NAS Lemoore from these two packages are exactly the same.  However you should be aware that the auto installer WILL overwrite the NAS Lemoore scenery files as long as you have not altered the associated folder names in any way. 

 

This should result in no visible changes to your setup UNLESS you have made modifications to these files on your own.  If you DO NOT want the auto installer to overwrite you current NAS Lemoore scenery files, we recommend selecting a different directory to install this package into.  We suggest installing to a temporary folder and then manually installing the package's components one at a time. 

 

There are several different waypoint AFCAD files for each package so please make sure that all of those files from each package get installed into their correct folder.  They are located in the FS9/Addon Scenery/Scenery folder.

 

Table of Contents

(use hyperlinks to navigate)

 

1. About MAIW

 

2. Credits

 

3. Units Included in This Package

 

4. Installation

 

5. Troubleshooting

 

6. Notes and Resources

 

7. Permissions and Disclaimers

 

 

1. About MAIW

 

Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim.  Our goals:

 

1) Produce only high-quality, freeware packages and products

2) Create military AI traffic accurately within the bounds of MS Flightsim

3) Promote new freeware military AI models, scenery and products

4) Advance military AI modeling of countries around the globe

5) Respect the rights of designers and contributors

 

To learn more about MAIW or to become a contributor, visit our website at http://militaryaiworks.com.

 

2. Credits

AFCADs: 

 

AI Flight Dynamics and Efftects:

 

NAS Lemoore Custom Scenery: 

 

Models: 

 

Repaints:

 

Voicepacks:

 

Flightplans:

 

Beta Testing:

 

 

Return to Contents

 


3. Units Included in this Package

 

Squadron

 

Callsign

Aircraft

Home Base

Service

SCWSA

 

Mentor

T-34C

NAS Jacksonville

US Navy

SFWPAC

 

Dawg

T-34C

NAS Lemoore

US Navy

SFWSL

 

Dawg

T-34C

NAS Oceana

US Navy

VFA-125

 

Raider

T-34C

NAS Lemoore

US Navy

VMFAT-101

 

Shooter

T-34C

MCAS Miramar

USMC

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Return to Contents

 

 

4. Installation

 

Step 1) Install this package

 

1) Install the package in accordance with the on-screen prompts

 

Step 2) Remove duplicate AFCAD files

 

Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCAD’s for the following airports (e.g. “AF2_XXXX.bgl,” “AF2_XXXX_DEFAULT_XX.bgl” or “PAI_AF2_XXXX_DEFAULT.bgl”) NOTE: LEAVE ALL AFCADS BEGINNING WITH “MAIW” as they were installed with step 1:

 

KNIP

KNKX

KNLC

KNTU

 

 

NOTE:  Failure to remove these duplicate files may result in problems with AI aircraft parking and operation.  It is recommended you move these to a temporary folder instead of deleting them; however, you should not need them again as the AFCADs included in this package are thoroughly researched and highly detailed.  If you are using add-on scenery for one of the above airfields, it is recommended you do NOT remove the AFCAD for the add-on scenery, but instead remove the MAIW AFCAD file (e.g. MAIW_XXXX_DEFAULT.bgl) after installation.

 

 

Step 3) Install callsign voicepacks

 

3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.

 

3b) Run EditVoicepack and import all vcpmod files included in with this installation

 

3c) Choose “Import” from the “File” menu

voicepackimport

 

3d) Find the folder “Flight Simulator 9/Military AI Works/USA/USN/Special Use Mentors/Voicepack Callsigns” in the “Look in:” window

voicepackimport2

 

3e) Click “open” for each file

 

1GSB, DARE COUNTY RANGE, MENTOR, RAIDER

 

 

3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window.  (note: the update may take a few minutes—do not attempt to start FS9 until the update is complete.  Look for “Ready” in the lower left corner)

voicepackupdate

 

 

3g) When ready press save to keep the modifications

 

 

Step 4) Scenery Installation:

 Included in this package is the excellent freeware scenery for NAS Lemoore by John Stinstrom. This scenery will be automatically placed into the correct directory for installation when you install this package.

1)  The folders “MAIW NAS Lemoore (KNLC)”, “MAIW Scenery Library Objects” and “MAIW Land Class” have already been installed into the “Addon Scenery” folder of your FS directory.  In order to activate this scenery you must start FS9, go to Settings and find the Scenery Library.

2)  Click on “ADD AREA” and navigate to the “MAIW NAS Lemoore (KNLC)”, “MAIW Scenery Library Objects” and “MAIW Land Class” folders which should be, by default after installation, located in “Flight Simulator 9\Addon Scenery”.  ***Note it is important that you place the “MAIW Land Class” folder and “MAIW Scenery Library Objects” folder as far down your addon scenery list as possible by using the Move Down button.  Ideally they should be lower than any other scenery you may have added and just above the default FS9 scenery libraries.  The “MAIW Land Class” folder should be below the “MAIW Scenery Library Objects” folder.  This will assure that you do not have any missing scenery or land class.

3)   Shut down FS and then when you restart the scenery will be installed and ready to use.

 

 

That’s it!  You’ve successfully installed this package.  Your AI traffic files will be automatically updated the next time you run FS9

 

Return to Contents

 

 

 

 

5. Troubleshooting

 

Problems addressed:

“I’ve installed the package, but there are no Military AI aircraft at the airports”

“When I go to an airport, there are AI planes parked on top of one another”

“I can’t find the aircraft in the aircraft selection menu”

“When the Military AI planes talk to ATC, they use only numbers, not callsigns”

“I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

 

Problem:  “I’ve installed the package, but there are no Military AI aircraft at the airports”

 

Potential issue:  FS9 AI traffic density set too low

Fix action:  In FS9, set the AI traffic density slider to at least 60%.

 

 

Problem:  “When I go to an airport, there are AI planes parked on top of one another”

 

Potential issue:  Multiple AFCADs active for the same airport

Fix action:  Using Windows Explorer, open the folder “Flight Simulator 9/Addon scenery/scenery.”  Look for duplicate entries for the following airport identifier:

 

KNIP

KNKX

KNLC

KNTU

 

Files may be named in several ways.  The most common are “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.”  Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.

 

Problem:  “I can’t find the aircraft in the aircraft selection menu”

 

Issue:  These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu

Fix action:  If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”

 

 

Problem:  “When the Military AI planes talk to ATC, they use only numbers, not callsigns”

 

Potential issue:  Callsign Voicepacks were not installed correctly

Fix action:  Run the EditVoicepack software.  Look for the following callsigns in the “custom modifications/callsigns” section of the program:

 

MENTOR, RAIDER

 

If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-

Flight Simulator 9/Military AI Works/USA/USN/Voicepack Callsigns” 

 

Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)

 

 

Problem:  “I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”

 

Potential issue:  You’re following your AI aircraft

Fix action:  Stop following your AI aircraft.  For some reason, a watched AI aircraft does not always behave the way it is programmed to.  If you wait for the aircraft at the airport, it will arrive on schedule

 

 

 

Return to Contents

 

6. Notes and Resources

 

This package was built by the Military AI Works online community.  If you are interested in making Military AI traffic more realistic, visit this site!

 

Flightplans:

The flightplans are fictional, but have been researched via Internet and message forums.   We have tried to make the plans as “realistic” as possible and have used our own judgment

 

All flightplans were created using Notepad.

Flightplans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.

 

Callsigns:

The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet. 

 

All callsigns were created using the ingenious EditVoicepack freeware.  This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!

 

AFCAD/AFX Files:

All AFCADs were created using Lee Swordy’s AFCAD v2.21.

All AFX files were created using Flight 1 Software's AFX payware program.

 

Note***  You can not open an existing AFX file with AFCAD 2.21.  The two programs are not compatible with one another. 

 

 

Return to Contents

 

 

7. Permissions and Disclaimers

Adverse Effects:

The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.

 

Use of Contents:

THESE FILES MAY ONLY BE UPLOADED TO AVSIM BY THE AUTHOR(s)

 

THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS, REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE.  THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE

 

Upload to FSPLANET.com will never be allowed by Military AI Works.

 

Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com. 

 

 

Sources:

 

All information used to create this package was obtained via online, open-source research and first hand accounts from active duty service members.  All flight plans and schedules, while reasonable for military units, are fictional.

Hello Jackie

Hello Jackie

 

 

 

 

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