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Military AI Works Hill AFB Complete Package
Version: 1.0
For FS 2004 / FS9
Project Manager: Matt Downs
This freeware AI package contains every repaint for the 388th FW based at Hill AFB. The package includes custom scenery for this base whose mission is to provide, project and sustain combat-ready air forces. You will also find voice packs used by the actual squadrons.
For more military AI packages, visit Military AI Works at http://www.militaryaiworks.com
(use hyperlinks to navigate)
1. About MAIW
2. Credits
3. Units Included in This Package
4. Installation
7. Permissions and Disclaimers
Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim. Our goals:
1) Produce only high-quality, freeware packages and products
2) Create military AI traffic accurately within the bounds of MS Flightsim
3) Promote new freeware military AI models, scenery and products
4) Advance military AI modeling of countries around the globe
5) Respect the rights of designers and contributors
To learn more about MAIW or to become a contributor, visit our website at http://militaryaiworks.com.
2. Credits
Models:
- F-16 C/D by Henry Tomkiewicz
Repaints:
- Graham King
AFCADs:
- Matt Downs, John Stinstrom and Desmond Burrell
Flightplans:
- Matt Downs
Voicepacks:
- Stewart Pearson
Custom Scenery:
- John Stinstrom
Beta Testing
-MAIW Beta Team
3. Units Included in this Package
4th Fighter Squadron
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Location: Hill AFB (KHIF) Aircraft: F-16 C/D Callsigns: Airgun, Bonsai, Dagger, Fujin, Grumpy, Jedi |
34th Fighter Squadron
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Location: Hill AFB (KHIF) Aircraft: F-16 C/D Callsigns: Beer, Colt, Falcon, Iceman, Jasper, Rude
|
421st Fighter Squadron
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Location: Hill AFB (KHIF) Aircraft: F-16 C/D Callsigns: Corvette, Phantom, Spider, Venom, Viper, Widow |
Step 1) Remove old files
1) Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCADs for the following airports (ex. “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” or “PAI_AF2_KXXX_DEFAULT.bgl”):
KHIF
Failure to remove these files may result in problems with AI aircraft parking and operation. It is recommended you move these to a temporary folder instead of deleting them, however, I do not think you will need them again as the AFCADs included in this package are thoroughly researched and highly detailed.
Step 2) Install this package
1a) Install the package in accordance with the on-screen prompts
Step 3) Install callsign voicepacks
3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.
3b) Run EditVoicepack and import all .vcpmod files included in the Hill AFB Package
3c) Choose “Import” from the “File” menu
3d) Find the folder“Flight Simulator 9/Military AI Works/USA/USAF/Hill AFB/Voicepack Callsigns” in the “Look in:” window
3e) Press SHIFT+A to select all files and then click “open”
3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window. (note: the update may take a few minutes—do not attempt to start FS9 until the update is complete. Look for “Ready” in the lower left corner)
Step 4) Scenery Installation
Included in this package is the excellent freeware scenery for Hill AFB by John Stinstrom. This scenery will be automatically placed into the correct directory for installation when you install this package. If you have a default FS9 setup the scenery has been located in:
“Flight Simulator9\Addon Scenery\Hill AFB (KHIF)”
To activate this scenery you need to enter Flight Simulator, and enter the Scenery Library in settings. Click on Add Area, select the Hill AFB Scenery at the location it has been installed above, and click OK. Then restart Flight Simulator. Then the scenery will be installed and be ready to use. If you choose to use this scenery be sure to REMOVE the default afcad that was automatically installed in the Addon Scenery/Scenery folder titled “MAIW_AF2_DEFAULT_KHIF”.
That’s it! You’ve successfully installed this package.
Problems addressed:
“I’ve installed the package, but there are no Military AI aircraft at the airports”
“When I go to an airport, there are AI planes parked on top of one another”
“I can’t find the aircraft in the aircraft selection menu”
“When the Military AI planes talk to ATC, they use only numbers, not callsigns”
“I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”
Problem: “I’ve installed the package, but there are no Military AI aircraft at the airports”
Potential issue: FS9 AI traffic density set too low
Fix action: In FS9, set the AI traffic density slider to at least 60%.
Problem: “When I go to an airport, there are AI planes parked on top of one another”
Potential issue: Multiple AFCADs active for the same airport
Fix action: Using Windows Explorer, open the folder “Flight Simulator 9/Addon Scenery/Scenery.” Look for duplicate entries for the following airport identifier:
KHIF
Files may be named in several ways. The most common are “AF2_EXXX.bgl,” “AF2_EXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.” Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.
Problem: “I can’t find the aircraft in the aircraft selection menu”
Issue: These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu
Fix action: If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”
Problem: “When the Military AI planes talk to ATC, they use only numbers, not callsigns”
Potential issue: Callsign Voicepacks were not installed correctly
Fix action: Run the EditVoicepack software. Look for the following callsigns in the “custom modifications/callsigns” section of the program:
AIRGUN, BONSAI, COLT, CORVETTE, DAGGER, DEER, FALCON, FUJIN, GRUMPY, ICEMAN, JASPER, JEDI, PHANTOM, RUDE,
SPIDER, VENOM, VIPER, WIDOW
If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-
“Flight Simulator 9/Military AI Works/Finland/Finnish Air Force/Export Hawks Part2/Callsigns”
Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)
Problem: “I’m following the Military AI aircraft, and they won’t come back for touch-and-gos”
Potential issue: You’re following your AI aircraft
Fix action: Stop following your AI aircraft. For some reason, a watched AI aircraft does not always behave the way it is programmed to. If you wait for the aircraft at the airport, it will arrive on schedule
This package was built by the Military AI Works online community. If you are interested in making Military AI traffic more realistic, visit this site!
Flightplans:
The Flightplans are fictional, but have been researched via Internet and message forums. We have tried to make the plans as “realistic” as possible and have had to use our own judgment. Aircraft in this package fly to bases that may need you to download a separate AFCAD for the aircraft to show up there, AFCADs may be found at Avsim.com, Flightsim.com and the Project AI Afcad site
All Flightplans were created using Notepad.
Flightplans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.
Callsigns:
The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet.
All callsigns were created using the ingenious EditVoicepack freeware. This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!
AFCADs:
All AFCADs were created using Lee Swordy’s AFCAD v2.21. This has got to be one of the finest freeware programs ever created. Want to add some AI parking to your local airport? AFCAD makes it fun!
7. Permissions and Disclaimers
Adverse Effects:
The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.
Use of Contents:
THESE FILES MAY ONLY BE UPLOADED TO AVSIM or FLIGHTSIM.COM BY THE AUTHOR(s)
THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS, REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE. THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE
Upload to FSPLANET.com will never be allowed by Military AI Works.
Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com.
Sources:
All information used to create this package was obtained via online, open-source research. All flight plans and schedules, while reasonable for military units, are fictional.
Thanks to everyone who made this possible.
Hello Jackie