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Military AI Works, Italian Navy Harriers
For FS 2004 / FS9
Project Manager: Nick Black firstname.lastname@example.org
This freeware AI Package by Military AI Works features the Harriers of the Italian Navy (Marina Militare) based at Grottaglie - Taranto "Marcello Arlotta" (LIBG) in southern Italy. The Marina Militare use the AV8B Plus and TAV8B models of the Harrier II since 1995.
The Marina Militare ltalia's interest in the Harrier began in 1967 with a flight demonstration aboard the anti submarine helicopter carrier Andrea Doria, but it would be another 22 years before an order was placed. The main problem was inter-service rivalry and a 1937 Italian law which prohibited the MMI from operating fixed wing aircraft, that to be the domain of the air force. The navy was subsequently able to fly helicopters, but only because they did not exist when the legislation was introduced and were therefore not covered by it. The two seaters and first three single seaters were built in the USA but the remaining 13 were delivered in kit form for assembly in Italy by Alenia. An option was placed on a further eight aircraft but this had not been taken up by the time the AV-8B production line closed. Deliveries began in April 1994 and the first landing on the Giuseppe Garibaldi was recorded in November 1994, more than a decade after the ship had been launched. The first Italian assembled Harrier rolled off the line in late 1995.
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1. About MAIW
Military AI Works (MAIW) is a loosely affiliated, international group of flightsim enthusiasts who share the common goal of seeing realistic military AI traffic in MS Flightsim. Our goals:
1) Produce only high-quality, freeware packages and products
2) Create military AI traffic accurately within the bounds of MS Flightsim
3) Promote new freeware military AI models, scenery and products
4) Advance military AI modeling of countries around the globe
5) Respect the rights of designers and contributors
To learn more about MAIW or to become a contributor, visit our website at http://www.militaryaiworks.com.
Grupaer, Gruppo Aerei Imbarcati – Marina Militare Italia
Callsign – “WOLF”
Step 1) Install this package
1a) Install the package in accordance with the on-screen prompts
Step 2) Remove duplicate AFCAD files
Open your “Flight Simulator 9/Addon Scenery/scenery” folder and remove any previously installed AFCAD’s for the following airports (e.g. “AF2_XXXX.bgl,” “AF2_XXXX_DEFAULT_XX.bgl” or “PAI_AF2_XXXX_DEFAULT.bgl”) NOTE: LEAVE ALL AFCADS BEGINNING WITH “MAIW” as they were installed with step 1:
NOTE: Failure to remove these duplicate files may result in problems with AI aircraft parking and operation. It is recommended you move these to a temporary folder instead of deleting them; however, you should not need them again as the AFCADs included in this package are thoroughly researched and highly detailed. If you are using add-on scenery for one of the above airfields, it is recommended you do NOT remove the AFCAD for the add-on scenery, but instead remove the MAIW AFCAD file (e.g. MAIW_AF2_KNKX.bgl) after installation.
Step 3) Install callsign voicepacks
3a) If you don’t have the EditVoicepack 3.1 freeware installed, download it and install it by clicking here.
3b) Run EditVoicepack and import all vcpmod files included in with this installation
3c) Choose “Import” from the “File” menu
3d) Find the folder “Flight Simulator 9\Military AI Works\Italy\Italian Navy Harriers\Callsigns” in the “Look in:” window
3e) Select all the files and click open. The following callsigns should be added:
3f) Update the Voicepack for FS9 by choosing “Update Voicepack” from the “File” menu--ensure the “Custom/Callsigns” box is checked in the left hand window. (note: the update may take a few minutes—do not attempt to start FS9 until the update is complete. Look for “Ready” in the lower left corner)
3g) When ready press save to keep the modifications
That’s it! You’ve successfully installed this package.
Potential issue: FS9 AI traffic density set too low
Fix action: In FS9, set the AI traffic density slider to at least 71%.
Potential issue: Multiple AFCADs active for the same airport
Fix action: Using Windows Explorer, open the folder “Flight Simulator 9/Addon scenery/scenery.” Look for duplicate entries for the following airport identifier:
Files may be named in several ways. The most common are “AF2_KXXX.bgl,” “AF2_KXXX_DEFAULT_XX.bgl” and “PAI_AF2_DEFAULT.bgl.” Keep the file names starting with MAIW and remove all others with duplicate airport identifiers.
Problem: “I can’t find the aircraft in the aircraft selection menu”
Issue: These are AI aircraft and have been programmed to not show up in the flyable aircraft selection menu
Fix action: If you simply must select these aircraft, use an editing program such as AirEd and change the Aircraft type from “2” to “0”
Potential issue: Callsign Voicepacks were not installed correctly
Fix action: Run the EditVoicepack software. Look for the following callsigns in the “custom modifications/callsigns” section of the program:
If any of these are missing, choose “File/import” and open the appropriate .vcpmod file in the folder:-
“Flight Simulator 9\Military AI Works\Italy\Italian Navy Harriers\Callsigns”
Once this is complete, or if all callsigns are present, ensure the “Custom/Callsigns” box is checked in the left hand window and choose “File/Update Voicepack” to install them into FS9 (this may take a few minutes, do not open FS9 until the lower left of the EditVoicepack screen says “Ready.”)
Potential issue: You’re following your AI aircraft
Fix action: Stop following your AI aircraft. For some reason, a watched AI aircraft does not always behave the way it is programmed to. If you wait for the aircraft at the airport, it will arrive on schedule
This package was built by the Military AI Works online community. If you are interested in making Military AI traffic more realistic, visit this site!
The Flightplans are fictional, but have been researched via Internet and message forums. We have tried to make the plans as “realistic” as possible and have had to use our own judgment. Aircraft in this package fly to bases that may need you to download a separate AFCAD for the aircraft to show up there, AFCADs may be found at Avsim.com, Flightsim.com and the Project AI Afcad site
All Flightplans were created using Notepad.
Flightplans were installed using Lee Swordy’s TrafficTools freeware traffic compiler.
The callsigns used in this package are actual callsigns used by these units, based on information obtained in manuals and on internet.
All callsigns were created using the ingenious EditVoicepack freeware. This program is extremely simple and fun to use—if you need a new AI callsign, give it a try!
All AFCADs were created using Lee Swordy’s AFCAD v2.21. This has got to be one of the finest freeware programs ever created. Want to add some AI parking to your local airport? AFCAD makes it fun!
The contents of this package should not adversely affect your FS9 or computer operation if installed according to the instructions. The authors make no guarantee and bear no responsibility for adverse operation or lost/overwritten files on your computer.
Use of Contents:
THESE FILES MAY ONLY BE UPLOADED TO AVSIM or FLIGHTSIM.COM BY THE AUTHOR(s)
THESE FILES MAY NOT BE UPLOADED TO ANY OTHER SITE WITHOUT THE AUTHOR'S WRITTEN PERMISSION. THESE MODELS, REPAINTS AND FLIGHTPLANS ARE FREEWARE AND MAY NOT BE SOLD, OR PUT ON ANY SITE THAT CHARGES FOR DOWNLOADING FREE FILES. THE FILES FOUND IN THIS ARCHIVE MAY NOT BE DISTRIBUTED ON CD OR ANY MEDIUM FOR ANY KIND OF FEE, INCLUDING THE COST OF PRODUCTION, MATERIALS OR POSTAGE. THE MODELS, REPAINTS AND FLIGHTPLANS OWNERSHIP REMAIN WITH THE AUTHORS AS MENTIONED IN THE PACKAGE
Upload to FSPLANET.com will never be allowed by Military AI Works.
Any questions, suggestions and feedback on the contents may be directed to the forums at www.militaryaiworks.com.
All information used to create this package was obtained via online, open-source research. All flight plans and schedules, while reasonable for military units, are fictional.
Thanks to everyone who made this possible.