Release notes for all releases of AI Aircraft Editor (AIAE)


Changes:
  • none
Fixes:
  • Screenshot Export from Model Viewer fixed
  • Warning message was hidden by the animated radar gif
In development:
  • Aliased Model.cfg support
Known issues:
  • Aliased model.cfg files currently not supported
  • Interface distorted on high DPI monitors (no solution until migration to WPF)

Changes:
  • none
Fixes:
  • some rare bugs that caused crashes under certain conditions
In development:
  • Aliased Model.cfg support
Known issues:
  • Aliased model.cfg files currently not supported
  • Interface distorted on high DPI monitors (no solution until migration to WPF)

Changes:
  • none
Fixes:
  • under certain conditions a wrong model did not raise the error flag in the main interface
In development:
  • Aliased Model.cfg support
Known issues:
  • Aliased model.cfg files currently not supported
  • Interface distorted on high DPI monitors (no solution until migration to WPF)

Changes:
  • SoundAI support improved
  • Texture.CFG support improved
Fixes:
  • some interface changes
In development:
  • Aliased Model.cfg support
Known issues:
  • Aliased model.cfg files currently not supported
  • Interface distorted on high DPI monitors (no solution until migration to WPF)

Changes:
  • SoundAI support refined
  • Added Texture.CFG support
Fixes:
  • Shortlist access to P3D aircraft
In development:
  • Tab for texture.cfg analysis
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Space characters after [fltsim.x] sections made application crash
In development:
  • Aliased Model.cfg support
  • Tab for texture.cfg analysis
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Final version of Arnos MCX V.1.7 viewer components
  • New TreeView components by Jim Parsells
  • SoundAI Support
  • Duplicate Texture Analysis
  • All online checks (update, feedback etc. can no longer block the application
Fixes:
  • The FSX/P3D converted wingspan fields and parking spot size were unpopulated
In development:
  • Aliased Model.cfg support
  • Tab for texture.cfg analysis
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Major code overhaul for performance and stability
  • PBR model detection
Fixes:
  • FS2002 (MDL8) not working in Viewer
  • Fixed a year-old bug that caused various aircraft to crash or display incorrectly when loaded into the viewer.
  • The Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Fixed atc_heavy display in grid if no atc_heavy keys in aircraft.cfg
  • Fixed 'Delete [fltsim.x] keys' dialog: buttons stayed deactivated if you drag keys from right to left
  • Fixed 'Delete [fltsim.x] keys' dialog: refresh grid view when closing the dialog
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • FS2002 (MDL8) not working in Viewer
  • Aliased model.cfg files currently not supported

Changes:
  • Newest version of MCX DLLs included
  • [Airwrench] added to the removable sections
Fixes:
  • Non-sequential numbering of [fltsim.x] sections now triggers the red status
  • Fixed some rare bugs
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Fixed rare crash that could occur when deleting textures from within the datagrid
  • Fixed crash that could happen when loading all textures
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • New MCX DLLs
Fixes:
  • Fixed forth cause of crash on SimObject analysis
  • Fixed FS9 write model size if model is read-only
  • Fixed rare crash that could overload MCX texture search path length
  • Fixed crash that could happen when loading all textures
  • Fixed rare crash that could happen when changing parking types
  • MCX: Various fixes
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • New MCX DLLs
  • Updated Manual
Fixes:
  • Fixed third cause of crash on SimObject analysis
  • Improved 'Delete [fltsim.x] section & folder'
  • Fixed rare crash that could happen when selecting a cell in the data grid
  • Fixed rare crash that could happen when loading a model in the viewer
  • Fixed rare crash that could happen when using 'Open Explorer' from file menu
  • Fixed textures not displayed when the folder name contains capital letters
  • Fixed rare instance when AIAE interface was scrambled with >100% screen scaling
  • Fixed various rare bugs
  • MCX: Rare wrong animation direction
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • New MCX DLLs
  • Support for layered textures to this standard >texture.something\texture
  • Model Version re-introduced in AIAE log
Fixes:
  • AIAE: Installer to include another 3 DLLs that I missed when moving to the new self-updater.
  • AIAE: fixed several rare crashes
  • MCX: fixed bug that textures were not displayed on certain models
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Fixed second cause of crash on SimObject analysis
  • Fixed textures not dispülaying when folder name contains ' or " characters
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Models and texture were wrongly reported as not found in the aircraft validation reports
  • Hardening sort aircraft sections where some crashes occured that I cannot replicate
  • Preventing crashes in Model Viewer, showing notification instead
Known issues:
  • The SimObjects Analyzis still cause a crash for some people
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • New AutoUpdaterNET Version 1.8.5 by Ravi Patel
  • Add a seperate AIAE Updater to allow to recover from situations where AIAE crashes before the internal updater could work. You find the Updater in the AIAE startmenu group.
Fixes:
  • none
Known issues:
  • The SimObjects Analyzis still cause a crash for some people
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Rare bug when handling the texture grid
  • Rare bug when renumbering sections
  • Rare bug when closing animation screen
Known issues:
  • The SimObjects Analyzis still cause a crash for some people
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Crash when you de-select all atc_parking_types
  • Further hardening the SimObjects analysis code
  • Further hardening changing the airfile type code
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Correct instability with animation loader screen
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • Limited support to use AIAE with MSFS. De-select Menu Settings --> 'Strict FS9/FSX/P3D Mode' to enable this feature. ModelViewer and Effects are not supported.
  • You can make a screenshots of the Model Viewer with the camera buton on the right side of the Model Viewer toolbar
Fixes:
  • Crash when analyzing SimObject folders - many thanks to Mike @AIG, the one person willing to support me finding the bug
  • Crash when an effect value consists only of character '/'
  • Changes of Exits and General atc_model & atc_type not being saved
  • Incorrect saved position of AIAE main screen when it is closed with Model Viewer windows open
  • Model Viewer Toolbar buttons without functionality
  • Aircraft details now completely cleared when changing from aircraft folder to non-aircraft folder
  • various code optimizations
Known issues:
  • The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
  • Aliased model.cfg files currently not supported

Changes:
  • Brought back missing right-click datagrid menu
Fixes:
  • none
Known issues:
  • Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
  • Aliased model.cfg files currently not supported

Changes:
  • corrected too small status line
Fixes:
  • various smaller bugs and irritations
Known issues:
  • Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
  • Aliased model.cfg files currently not supported

Changes:
  • Screen scaling >100% is now supported
  • Child windows like viewer and event log no longer stay on top
  • disabled automated simfolder analysis until cause of crash is identified
Fixes:
  • various smaller bugs and irritations
Known issues:
  • Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
  • Aliased model.cfg files currently not supported

Changes:
  • Header 'only valid for AI aircraft' replaced with 'can be removed for AI aircraft'
Fixes:
  • backup functionality on backup tab restored
  • [fltsim] sorting did not respect the ui_variation setting
Known issues:
  • Screen scaling >100% currently not supported. I am looking for a way to solve this
  • Reading the P3D simobjects fail for some users. I am starting to investigate this
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Due to a function call that is not supported below Windows 10 it is impossible to start AIAE in older OS versions
  • [fltsim] sorting did not respect personal sort order preference
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Restructured user interface
  • Major code rewrite to increase performance and eliminate bugs
  • New: Aircraft Effect Management
  • P3Dv6 support
  • P3D autodiscover path support
  • Use of current MCX viewer components
Fixes:
  • Major code clean-up
  • Various errors fixed
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • About dialog update
Fixes:
  • Remove Test buton leftover
  • Code clean-up
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Select 'Renumber [flightsim.x] sections like sorted' from the Tools menu or right-click on grid to rebuild the aircraft.cfg like sorted in the grid
  • ==> Incomplete numbering and placeholders (fltsim.x]) are corrected
  • ==> Headers on top of file are not touched
  • ==> First section after the [fltsim.x] sections is [general], followed by [lights] and [effects]
  • ==> All remaining sections are placed behind, sorted alphabetically
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Right-click on grid and select 'Renumber [flightsim.x] sections like sorted' to rebuild the aircraft.cfg like you have sorted the grid
Fixes:
  • Fixed a rare bug that crashed the program when sorting with no row selected
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • New setting for notification and automatical adding of the [radios] section
  • Application settings handling more robust, added option to delete settings via settings menu if they are corrupt and not sticking
Fixes:
  • Prevent that the cursor was set to the beginning of a text field when regex filtered out invalid character while typing
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Saves and restores the Viewer settings backcolor, show grid and view mode
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Fixed missing application icon which got lost in last release
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Added support for P3Dv5
  • Better analysis of simobjects added via add-on.cfg
  • Updated MCX components
Fixes:
  • Fixed 'search next' (CTRL-F or right-click on grid) to find all occurences
  • Fixed update of detail grid and Model Viewer on 'search next' opperations
  • Fixed crash when aircraft.cfg/sim.cfg lines started with a '='
  • Fixed textures not displaying for ships with named texture folder
  • Fixed various small issues
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Changed initialization of Viewer which will now e.g. show the GAI An-124 correctly
  • Updated MCX components
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Updated MCX components
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Updated MCX components
  • Bug in Sort [fltsim.x] section
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Updated MCX components
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Updated MCX components bringin back the population of the texture tab content
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Updated MCX components preventing a crash in the Viewer
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Current MCX DLL set - dramatically improved in all regards
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Current MCX DLL set - dramatically improved FS9 model loading times
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Current MCX DLL set
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • 'Sort section keys' sort order is now configurable via menu 'Settings'
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • 'Sort section keys' code rewritten. Sorting order:
  • title, model, texture, sim, prop_anim_ratio, atc_parking_types, atc_parking_codes, atc_model, atc_airline, atc_heavy, atc_flight_number, atc_id, atc_id_color, ui_createdby, ui_typerole, ui_manufacturer, ui_type, ui_variation, description, panel, sound, kb_checklists, kb_reference, visual_damage, externalsecondarysimdata.x, externalsecondarysimid.x, externalsecondarysimmodule.x, externalsecondarysimvarcount.x
  • comments & unknown keys at the end of each section
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Format aircraft.cfg now reliably reduces duplicate empty lines to one
  • Format aircraft.cfg confirms completion with Messagebox
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Rework of 'Format aircraft.cfg'
  • - improved comment handling
  • - removal of duplicate empty lines
  • - add empty line before [section] if there is none
Fixes:
  • The blue background for multi-selected rows was not always reset to white when deselecting the rows
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Current MCX DLL set
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Renumbering failed if there were empty lines consisting of tabs
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Shared texture support for MAIW Matrix in the ModelViewer component
  • Current MCX DLL set
Fixes:
  • Renumbering [fltsim] sections failed if there was a space before " [fltsim]"
  • Delete [fltsim] sections was interferring with CTRL-F find function
  • CTRL-F find function was not always highlighting the found occurences
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • models compiled for P3Dv44 are recognized
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • [fltsim.x] datagrid has search functionality (CTRL-F or rightclick)
  • latest version of Arno's DLLs
Fixes:
  • [radios] section headers followed by a comment were not recognized while loading an aircraft
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • supports changing models and textures in the viewer while animation is running
  • allow changing detail tabs while no aircraft is selected
  • latest version of Arno's DLLs
Fixes:
  • correct handling of model.cfg files with commented normal key
  • correct right-click handling in [fltsim.x] grid
Known issues:
  • Do not switch models or textures while the animation is running!
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • correct handling if you select/deselect rows via both mouse (click checkbox) and keyboard (space bar)
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Added detection for duplicate title, model, texture and sim keys in reporting
Fixes:
  • correct handling of special characters in aircraft.cfg (e.g. äöüß)
Known issues:
  • Do not switch models or textures while the animation is running!
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Restore last AIAE position after update
  • none
Known issues:
  • Do not switch models or textures while the animation is running!
  • Aliased model.cfg files currently not supported

Changes:
  • add warning to Model Viewer tab not to change aircraft, model or texture while animation is running
  • code optimization
Fixes:
  • none
Known issues:
  • Do not switch models or textures while the animation is running!
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Crash when ships are selected and ModelViewer is set to external window.
  • Crash when models/textures are changed while animation are running (no crash, but still doesn't work)
Known issues:
  • Do not switch models or textures while the animation is running!
  • Aliased model.cfg files currently not supported

Changes:
  • Ships are now supported in the viewer. You can't edit them, only view
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Remember last path setting (path was always remembered)
  • multi monitor position restore for AIAE and Viewer window
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Code optimization and improved error handling
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Updated set of Arno's MCX DLLs to fix a crash under certain conditions
Fixes:
  • none
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Ages old nasty bug: selecting an aircraft with invalid [fltsim.0] section while Model Viewer was active has caused a crash
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • Completely new interface to the ModelViewer - thank you Arno!
Fixes:
  • Various fixes and code cleanup related to the Model Viewer interface
Known issues:
  • Aliased model.cfg files currently not supported

Changes:
  • none
Fixes:
  • Fixed texture analysis to not list textures with capital extension as being empty

Changes:
  • Completely rewritten model and texture analyzis. This now hopefully covers also very peculiar situations
Fixes:
  • none

Changes:
  • none
Fixes:
  • fix a crash resulting from creative additions to the aircraft.cfg
  • auto-select last [fltsim.x] section now scrolls to the entry if it is outside the visibole area and shows the right content

Changes:
  • Option to map / disconnect network share in file menu
  • Reload button to update error log after fixing something
  • Web based feedback form to give comments, feature requests and bug reports
  • Additional information in status bar when analyzing all aircraft below
Fixes:
  • Nasty regex bug causing crash under certain condition when anayzing all aircraft below

Changes:
  • Splitter position between folder tree and details is restored between sessions
  • Detailed Report shows unused models
  • Detailed Report shows unused textures
  • Detailed Report shows used effects from effects, smoke and lights (no validation yet)
  • Option to select last [fltsim.x] entry instead first
  • P3Dv4 Simobjects list populated by all relevant sections from add-on.xml
Fixes:
  • Various small fixes and optimizations

Changes:
  • Manifest to run AIAE as administrator - this fixes many errors related to the ModelViewer
  • Interface supports resizing of folder tree width
  • All screen elements supports resizing
Fixes:
  • Various small fixes and optimizations

Changes:
  • none
Fixes:
  • In modelviewer not all textures were displayed
  • Under certain conditions no fltsim sections were displayed
  • Under certain conditions the interface became inoperative
  • Various small fixes and optimizations

Changes:
  • Add batch mode to add missing / incomplete [Radios] section
  • Log File Viewer in Model Viewer Tab
Fixes:
  • Warning messages during program start displayed above the loader animation
  • ModelViewer code optimized
  • Empty or additional folders below texture folders were displayed as missing textures in validation report
  • Model in subfolders were not textured in ModelViewer if in aircraft.cfg the model= starts with a '\'

Changes:
  • none
Fixes:
  • Fixed starting index for Validate all aircraft below - the first folder was never checked

Changes:
  • none
Fixes:
  • Allow negative numbers in [Exit.x]
  • Clear fields when changing aircraft withe General section tab in focus

Changes:
  • [fltsim.x] - support for selected items. All operations "apply to all" are applied to selected items only if any are selected
  • [fltsim.x] - right click menu to select all, deselect all or toggle selection
  • [fltsim.x] - a model can be applied to all or selected sections
  • [fltsim.x] - an airfile can be applied to all or selected sections
  • "analyze aircraft" and "analyze all aircraft below" are back
  • under settings select reporting style: overview, detailed and error report
  • current set of Arno's DLLs
Fixes:
  • none

Changes:
  • add crash self detection - if AIAE crashed, on next start it is pointing to C:\ and has autoupdate enabled
Fixes:
  • none

Changes:
  • none
Fixes:
  • Version 3.1.19 was wrongly compiled

Changes:
  • none
Fixes:
  • I tried to fix some reported bugs which I could never replicate / understand

Changes:
  • Add ability to remove AI irrelevant sections if aircraft type is not detected
Fixes:
  • none

Changes:
  • Added check if [Radios] section exits and offer to add it if not
  • Added [CameraDefinition.x] for removal in AI Remove sections
Fixes:
  • atc_parking_types setting could not be applied to all aircraft sections
  • AIAE did not detect missing model= key in model.cfg
  • backup files were created although option not set
  • crash when accessing folder without user having read credentials
  • some spelling errors

Changes:
  • none
Fixes:
  • Renumbering aircraft did not reset aircraft error indicator

Changes:
  • Support for P3Dv4
Fixes:
  • Fixed about 20 bugs reported via Dr. Dump Crash Report

Changes:
  • none
Fixes:
  • Fixed a bug that culd crash the program during start due to old P3Dv2 registry entries when P3Dv2 had been removed
  • Fixed several bugs that caused rare crashes
  • Fixed some more inventive ways to misformat decimal numbers and comments in aircraft.cfg

Changes:
  • none
Fixes:
  • Fixed crash caused by duplicate decimal point in wing_span string (like '103.750.00'). Very inventive...

Changes:
  • none
Fixes:
  • Yet another invalid comment separator '\\' will now be detected. You can choose to replace it by your default comment separator, otherwise no loading of 'aircraft.cfg'

Changes:
  • Added option on datagrid rightclick menu to 'renumber as sorted'
Fixes:
  • none

Changes:
  • none
Fixes:
  • The texture listbox was not correctly populated for texture folders residing inside texture folders
  • Fixed a crash that occured when deleting '[fltsim.x] section with texture folder' and the textures being read-only

Changes:
  • Added option to not show transparency for the texture viewer
Fixes:
  • none

Changes:
  • none
Fixes:
  • Fixed analysis of the model file when the ini contains additional spaces
  • Fixed analysis of the model file when the mdl file is read-only

Changes:
  • Changed key compare from binary to text --> meaning it does no longer matter if the letter cases of folders and their name in the cfg files are matching
Fixes:
  • Fixed potential crashes when processing non-valid aircraft.cfg files

Changes:
  • none
Fixes:
  • Fixed crash caused by clicking in the open list space of the 'Delete keys' dialog - hopefully this time for good
  • Fixed crash when selecting fltsim section with non-existing/invalid air file

Changes:
  • Added a DLL of the Component Viewer that is rarely but nevertheless needed
Fixes:
  • Fixed invalid separator '/ /' with space in between by auto-correction
  • Fixed crash caused by clicking in the open list space of the 'Delete keys' dialog
  • Fixed crash caused by clicking in the open list space of the 'Log Files' dialog
  • Fixed crash caused by access error to the %appdata% log files
  • Fixed crash caused by empty simulator path in registry

Changes:
  • Initial public release
Fixes:
  • none

Changes:
  • Manual updated
  • Removed 'Delete backups' from file menu since everything related is on the 'Backups (*.owl)' tab
Fixes:
  • none

Changes:
  • Delete Keys Backup: Added information which keys have been deleted into the restore backup information
  • Delete non-AI Sections Backup: Added information which sections have been deleted into the restore backup information
Fixes:
  • Added code to the button 'Delete all backups'

Changes:
  • Add link to Release Note (Web-based) to the Help menu
  • Where appropriate dialogs can now be closed with the Escape key
Fixes:
  • none

Changes:
  • Added 'Delete' button to aircraft.cfg.owl backup list so that it is possible to delete selected backups.
Fixes:
  • Fixed rare crash in the 'Sort Keys' procedure

Changes:
  • Added a new tab that shows the aircraft.cfg.owl backups with date and description of changes. You can revert to a former Versionfrom the interface. @ Beta Testers: Please manually delete all current owl backup files!
Fixes:
  • none

Changes:
  • To satisfy both supportive fractions I made it optional if empty keys should be removed or be left behind empty (like 'atc_mode='). Naturally this does not apply to the texture, model, sim and title key
Fixes:
  • Fixed that you could click on View/Delete log file without it being selected and causing a crash

Changes:
  • none
Fixes:
  • Fixed bug that could cause the texture key to be deleted if a missing model was added and the textures where in a folder structure
  • Fixed bug that caused only the first occurence of folder delimiter "/" was replaced with "\"

Changes:
  • New Versionof manual
  • After selecting a folder in the folder tree, the component keep the focus. This way you can skim through the folder list with the arrow keys.
Fixes:
  • Fixed unwanted removal of sections if you press save on an aircraft.cfg whee the folder has neither model nor texture folder present
  • Fixed non-existing sim file (*.air) being added with path to the data grid

Changes:
  • none
Fixes:
  • Fixed non-existing sim file (*.air) being added with path to the data grid

Changes:
  • none
Fixes:
  • Fixed unwanted removal of sections if you press save on an aircraft.cfg whee the folder has neither model nor texture folder present

Changes:
  • Various changes in error handling
Fixes:
  • Various crashes triggered by various error conditions like wrongly assigned or missing models etc.

Changes:
  • Identification of pre-FS9 models added
  • Added missing code that handles overwriting values in the fltsim sections with nothing (= de facto deletion)
  • Added handling of model paths where the separator is not a '\' but a '/'
  • Added handling of texture paths where the separator is not a '\' but a '/'
Fixes:
  • Crash when changing selection in the data grid from existing model to a missing model

Changes:
  • Updated Manual added
  • Improved information when model, textures, or sim key values are not found
  • Code optimazation
Fixes:
  • Crash when model of first [fltsim.x] section was not found
  • Aircraft Error Log comes to front if already opened behind main screen
  • AC Status red if duplicate non-flightsim sections detected
  • New FS9 model size text filed stayed highlighted after value was changed when another aircraft was selected
  • Rare crash after FS9 model size was changed, not saved and anothger aircraft was selected

Changes:
  • none
Fixes:
  • Undid last change: 'Yellow log list now cleared when selecting a non-aircraft folder'

Changes:
  • none
Fixes:
  • Yellow log list now cleared when selecting a non-aircraft folder

Changes:
  • none
Fixes:
  • Fixed a crash when files with the name 'folder.*' or 'texture.*' existed in the aircraft folder

Changes:
  • compiled with optimized release settings instead of debug settings
Fixes:
  • none

Changes:
  • none
Fixes:
  • Fixed bug that SimFolders were not detected and added to the selection list if enclosed in quotation marks ""

Changes:
  • Add the path where a simulator is found to the respective panel in the status bar as a tooltip
Fixes:
  • Fixed the bug in the FSX-SE detection (this time for real)

Changes:
  • none
Fixes:
  • Prevent crash when the last remembered path was on a removed device
  • Fixed a bug in FSX-SE detection
  • Fixed that some aircraft were not displayed in the ModelViewer (or only when loaded as the first aircraft)

Changes:
  • none
Fixes:
  • Prevent the update dialog from appearing twice and behind the AIAE main window

Changes:
  • Model detection for P3Dv2 models (no longer detected as unknown)
  • Added option to hide / show an aircraft in the flightsim selection menu by renaming / restoring the panel.* folder
  • Added FSX-SE support (sim detection, SimObjects access)
  • Added texture analysis (bit depth, mips, alpha, DXT compression)
  • Added Crash reporting. If AIAE breaks, you can now send a crash report to me which helps fixing the error
  • Model viewer now finds and displays aircraft textures located in the texture folder of the sim (chutes, weapons etc.)
Fixes:
  • Prevent that you can change the sim type (*.air files) from unknown to any other value. Unknown means the file is either pre-FS9 or P3Dv2, which do not support this setting
  • The selected SimObject listbox text is now cleared when another sim is selected

Changes:
  • re-introduced feature from V.2 that the comment separator can be selectable to be either '//' or ';'
  • re-introduced feature from V.2 that the comment column can be freely selected between col 50 and col 200
  • made the 'Delete keys' window look nicer
Fixes:
  • If AIAE started in a non aircraft folder, 'Tools' menu operations like 'Delete keys', 'Format aircraft.cfg', 'Remove all comments' etc were enabled, leading to a crash when selected

Changes:
  • re-introduced feature from V.2 that the comment separator can be selectable to be either '//' or ';'
  • re-introduced feature from V.2 that the comment column can be freely selected between col 50 and col 200
  • made the 'Delete keys' window look nicer
Fixes:
  • none

Changes:
  • none
Fixes:
  • Corrected the path pointing to the manual which is '..\Manual' but was looking for '..\Manuals'

Changes:
  • none
Fixes:
  • Fixed that for the "Delete keys" option the aircraft.cfg backup name still followed the old naming convention

Changes:
  • Naming convention for aircraft.cfg backup files changed from 'aircraft.cfg.owl.yyyy-mm-dd-hh-mm-ss' to 'aircraft.cfg.yyyy-mm-dd-hh-mm-ss.owl'. This way the '.owl' extension can be assigned to the text editor.
Fixes:
  • Fixed bug that after 'Format aircraft.cfg' and 'Remove all comments' the change & save would cause another [fltsim.0] section to be created

Changes:
  • none
Fixes:
  • Fixed bug that after 'Renumber Sections' the datagrid was not updated to reflect the changes
  • Fixed bug that the airfile (sim=) listbox was not correctly preselected when the *.air filename was all uppercase

Changes:
  • The update check component now tells you if you have the most current Versioninstead of just doing nothing
Fixes:
  • Fixed bug in 'Remove comments' which did not remove comments following a ";" delimiter

Changes:
  • Added an Installer and activated the internal update check
Fixes:
  • Fixed bug where long description keys caused a crash on save
  • Fixed bug where you could crash the application by pressing delete in the AIAE log without selecting an entry
  • Fixed bug where after a repair the Aircraft was still showing AC Status: NOK

Changes:
  • Log file no longer written below program folder but in %appdata% --> Roaming
  • Added in menu 'File' --> 'Log-Files...'. Here you can view and delete Log-Files
  • A new Log-File is automatically used once the last one reaches 2.5 MB. The old one is archived
  • Added Delete button to each row of the texture datagrid. Guess what it is doing.....
  • Added new setting 'Confirm texture deletion' to the 'Settings' menu
Fixes:
  • delete aircraft.cfg backups was not deleting anything -> fixed

Changes:
  • The Texture Grid has now a label showing how many textures are currently displayed
Fixes:
  • the Texture Grid width was too large for the container -> fixed
  • when saving data several blank keys were added -> fixed
  • The wing_span mechanism was messed up by me -> fixed

Changes:
  • none
Fixes:
  • The newly added texture path status bar in the Texture Viewer was layered above the texture -> fixed
  • I missed to add deep-structured folder support for the default "model" folder -> fixed

Changes:
  • none
Fixes:
  • Selecting a new aircraft in the grid with non-existing texture while ModelViewer is opened resulted in system error message à fixed
  • If the texture path displayed in the status line of the Texture Viewer was longer than the available space it was not displayed at all à fixed
  • AIAE offered senseless options and wrong messages when confronted with an aircraft.cfg not containing any [fltsim.x] sections à fixed

Changes:
  • Detection of duplicate keys in [fltsim.x] sections. The section and the key are provided in the error log.
  • You now see the full texture name and path in the status bar of the Texture Viewer
  • The option to define the external Graphics Editor has been added to the main form settings menu
  • If the Graphics Editor is defined and available you can start it directly from the texture list without the need to open the internal texture viewer beforehand
  • If you have the Texture Viewer open, selecting another texture in the texture list grid will automatically display it
Fixes:
  • The number of the [fltsim.x] section for missing and duplicated titles, models, textures and sims were not correct --> fixed

Changes:
  • none
Fixes:
  • fixed some bugs too technical to describe here that would have caused crashes or cosmetic issues under rare conditions

Changes:
  • You can define your default graphic editor (e.g. DXT2BMP) in the texture viewer and start it directly from AIAE
  • Various performance optimizations
  • Removal of the progress bar, replaced with splash loading indicator
  • Added awareness about defined but non-existing textures which I managed to forgot so far
  • Texture list...selecting a section in the grid ready the associated texture files when the texture tab has the focus. You can still load all textures for this aircraft with the respective button.
Fixes:
  • fixed bug where the program crashed when a file model.txt exists in the aircraft root
  • fixed bug where the program crashed when a file texture.txt exists in the aircraft root
  • fixed die-hard PDF Viewer bug causing crash during program start
  • very observant people have noticed: the Model Viewer has since its very first incorporation into AIAE sometimes shown the wrong texture. Now I finally have the very complex steering mechanism 100% under control. It is now working flawless no matter if in the tab or external
  • fixed cosmetic bug in the log when unknown models (pre-2004) were read
  • fixed some bugs too technical to describe here

Changes:
  • Aircraft Error Log Form is automatically brought to front after an update
  • Model Viewer Form is automatically brought to front after an update
  • Texture Viewer Form is automatically brought to front after an update
Fixes:
  • Aircraft Error Log was being duplicated with each additional click - fixed

Changes:
  • New Tab: Textures displaying all textures for current aircraft with texture analysis plus Texture Viewer
  • New Status Button: Show Aircraft Error – displays all errors of the current aircraft (if any)
  • New Status Progressbar: Giving indication if program is working
Fixes:
  • Under certain conditions after an error the application was no longer reading any aircraft any more – fixed
  • The duplicated sections analysis could be fooled by the section names being mixed with small and uppercase letters - fixed

Changes:
  • Restore of maximized state of main form and viewer form on different monitors
  • Allow the removal of non-AI relevant sections only if an AI aircraft is detected
  • If duplicate titles are found, the number of duplicates and the names are listed in the program log
  • Reading, analyzing and changing of models that are layered in a folder structure below the root model folder is now supported
  • Reading and changing of textures that are layered in a folder structure below the root texture folder is now supported
  • Removal of non-AI sections is now disabled when you change a model to a non-AI sim-type
  • User settings are now maintained after a Versionupdate
  • The Viewer Toolbar Status (shown/hidden) will be remembered
  • The interface makes better use of the real estate when maximized or enlarged
Fixes:
  • a bug that crashed the application under certain aircraft.cfg files (Pete & Hartwig)
  • A bug that crashed the Model Viewer if the sircraft.cfg points to a non-existing texture
  • Arno fixed a bug I discovered in the ModelViewer. Please re-download the original full setup (which I have updated) and replace all DLLs with the ones included

Changes:
  • Allow the removal of non-AI relevant sections only if an AI aircraft is detected
  • If duplicate titles are found, the number of duplicates and the names are listed in the program log
Fixes:
  • a bug that crashed the application under certain aircraft.cfg files (Pete & Hartwig)

Changes:
  • Restore of maximized state of main form and viewer form on different monitors
Fixes:
  • none

Changes:
  • The ModelViewer can now optionally be opened in separate form
  • I have now added code to the buttons to remove non-AI sections
Fixes:
  • none

Changes:
  • none
Fixes:
  • under certain conditions <default> was written to the ini instead of " " - fixed

Changes:
  • none
Fixes:
  • Status information for aircraft folder and aircraft status were not always updated - fixed
  • INI Reader failed to properly display Umlaute öäü - fixed
  • prop_anim_ratio did not allow negative values - fixed
  • under certain conditions (starting from a non-aircraft folder and selecting a SimObject shortcut) the ini file was not processed - fixed
This page was last modified on Wednesday, 01 April 2026 - 10:45