Release notes for all releases of AI Aircraft Editor (AIAE)
Changes:
none
Fixes:
Screenshot Export from Model Viewer fixed
Warning message was hidden by the animated radar gif
In development:
Aliased Model.cfg support
Known issues:
Aliased model.cfg files currently not supported
Interface distorted on high DPI monitors (no solution until migration to WPF)
Changes:
none
Fixes:
some rare bugs that caused crashes under certain conditions
In development:
Aliased Model.cfg support
Known issues:
Aliased model.cfg files currently not supported
Interface distorted on high DPI monitors (no solution until migration to WPF)
Changes:
none
Fixes:
under certain conditions a wrong model did not raise the error flag in the main interface
In development:
Aliased Model.cfg support
Known issues:
Aliased model.cfg files currently not supported
Interface distorted on high DPI monitors (no solution until migration to WPF)
Changes:
SoundAI support improved
Texture.CFG support improved
Fixes:
some interface changes
In development:
Aliased Model.cfg support
Known issues:
Aliased model.cfg files currently not supported
Interface distorted on high DPI monitors (no solution until migration to WPF)
Changes:
SoundAI support refined
Added Texture.CFG support
Fixes:
Shortlist access to P3D aircraft
In development:
Tab for texture.cfg analysis
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Space characters after [fltsim.x] sections made application crash
In development:
Aliased Model.cfg support
Tab for texture.cfg analysis
Known issues:
Aliased model.cfg files currently not supported
Changes:
Final version of Arnos MCX V.1.7 viewer components
New TreeView components by Jim Parsells
SoundAI Support
Duplicate Texture Analysis
All online checks (update, feedback etc. can no longer block the application
Fixes:
The FSX/P3D converted wingspan fields and parking spot size were unpopulated
In development:
Aliased Model.cfg support
Tab for texture.cfg analysis
Known issues:
Aliased model.cfg files currently not supported
Changes:
Major code overhaul for performance and stability
PBR model detection
Fixes:
FS2002 (MDL8) not working in Viewer
Fixed a year-old bug that caused various aircraft to crash or display incorrectly when loaded into the viewer.
The Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Fixed atc_heavy display in grid if no atc_heavy keys in aircraft.cfg
Fixed 'Delete [fltsim.x] keys' dialog: buttons stayed deactivated if you drag keys from right to left
Fixed 'Delete [fltsim.x] keys' dialog: refresh grid view when closing the dialog
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
FS2002 (MDL8) not working in Viewer
Aliased model.cfg files currently not supported
Changes:
Newest version of MCX DLLs included
[Airwrench] added to the removable sections
Fixes:
Non-sequential numbering of [fltsim.x] sections now triggers the red status
Fixed some rare bugs
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Fixed rare crash that could occur when deleting textures from within the datagrid
Fixed crash that could happen when loading all textures
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
New MCX DLLs
Fixes:
Fixed forth cause of crash on SimObject analysis
Fixed FS9 write model size if model is read-only
Fixed rare crash that could overload MCX texture search path length
Fixed crash that could happen when loading all textures
Fixed rare crash that could happen when changing parking types
MCX: Various fixes
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
New MCX DLLs
Updated Manual
Fixes:
Fixed third cause of crash on SimObject analysis
Improved 'Delete [fltsim.x] section & folder'
Fixed rare crash that could happen when selecting a cell in the data grid
Fixed rare crash that could happen when loading a model in the viewer
Fixed rare crash that could happen when using 'Open Explorer' from file menu
Fixed textures not displayed when the folder name contains capital letters
Fixed rare instance when AIAE interface was scrambled with >100% screen scaling
Fixed various rare bugs
MCX: Rare wrong animation direction
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
New MCX DLLs
Support for layered textures to this standard >texture.something\texture
Model Version re-introduced in AIAE log
Fixes:
AIAE: Installer to include another 3 DLLs that I missed when moving to the new self-updater.
AIAE: fixed several rare crashes
MCX: fixed bug that textures were not displayed on certain models
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Fixed second cause of crash on SimObject analysis
Fixed textures not dispülaying when folder name contains ' or " characters
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Models and texture were wrongly reported as not found in the aircraft validation reports
Hardening sort aircraft sections where some crashes occured that I cannot replicate
Preventing crashes in Model Viewer, showing notification instead
Known issues:
The SimObjects Analyzis still cause a crash for some people
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
New AutoUpdaterNET Version 1.8.5 by Ravi Patel
Add a seperate AIAE Updater to allow to recover from situations where AIAE crashes before the internal updater could work. You find the Updater in the AIAE startmenu group.
Fixes:
none
Known issues:
The SimObjects Analyzis still cause a crash for some people
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Rare bug when handling the texture grid
Rare bug when renumbering sections
Rare bug when closing animation screen
Known issues:
The SimObjects Analyzis still cause a crash for some people
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Crash when you de-select all atc_parking_types
Further hardening the SimObjects analysis code
Further hardening changing the airfile type code
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Correct instability with animation loader screen
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
Limited support to use AIAE with MSFS. De-select Menu Settings --> 'Strict FS9/FSX/P3D Mode' to enable this feature. ModelViewer and Effects are not supported.
You can make a screenshots of the Model Viewer with the camera buton on the right side of the Model Viewer toolbar
Fixes:
Crash when analyzing SimObject folders - many thanks to Mike @AIG, the one person willing to support me finding the bug
Crash when an effect value consists only of character '/'
Changes of Exits and General atc_model & atc_type not being saved
Incorrect saved position of AIAE main screen when it is closed with Model Viewer windows open
Model Viewer Toolbar buttons without functionality
Aircraft details now completely cleared when changing from aircraft folder to non-aircraft folder
various code optimizations
Known issues:
The Main Form Model Viewer does not show the animation slider for the very first model & texture loaded. Slider shows from the next change (model or texture) onwards.
Aliased model.cfg files currently not supported
Changes:
Brought back missing right-click datagrid menu
Fixes:
none
Known issues:
Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
Aliased model.cfg files currently not supported
Changes:
corrected too small status line
Fixes:
various smaller bugs and irritations
Known issues:
Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
Aliased model.cfg files currently not supported
Changes:
Screen scaling >100% is now supported
Child windows like viewer and event log no longer stay on top
disabled automated simfolder analysis until cause of crash is identified
Fixes:
various smaller bugs and irritations
Known issues:
Crash while analyzing simfolders. Don't click the 'refresh' button beside the simfolders dropdown if you are affected.
Aliased model.cfg files currently not supported
Changes:
Header 'only valid for AI aircraft' replaced with 'can be removed for AI aircraft'
Fixes:
backup functionality on backup tab restored
[fltsim] sorting did not respect the ui_variation setting
Known issues:
Screen scaling >100% currently not supported. I am looking for a way to solve this
Reading the P3D simobjects fail for some users. I am starting to investigate this
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Due to a function call that is not supported below Windows 10 it is impossible to start AIAE in older OS versions
[fltsim] sorting did not respect personal sort order preference
Known issues:
Aliased model.cfg files currently not supported
Changes:
Restructured user interface
Major code rewrite to increase performance and eliminate bugs
New: Aircraft Effect Management
P3Dv6 support
P3D autodiscover path support
Use of current MCX viewer components
Fixes:
Major code clean-up
Various errors fixed
Known issues:
Aliased model.cfg files currently not supported
Changes:
About dialog update
Fixes:
Remove Test buton leftover
Code clean-up
Known issues:
Aliased model.cfg files currently not supported
Changes:
Select 'Renumber [flightsim.x] sections like sorted' from the Tools menu or right-click on grid to rebuild the aircraft.cfg like sorted in the grid
==> Incomplete numbering and placeholders (fltsim.x]) are corrected
==> Headers on top of file are not touched
==> First section after the [fltsim.x] sections is [general], followed by [lights] and [effects]
==> All remaining sections are placed behind, sorted alphabetically
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
Right-click on grid and select 'Renumber [flightsim.x] sections like sorted' to rebuild the aircraft.cfg like you have sorted the grid
Fixes:
Fixed a rare bug that crashed the program when sorting with no row selected
Known issues:
Aliased model.cfg files currently not supported
Changes:
New setting for notification and automatical adding of the [radios] section
Application settings handling more robust, added option to delete settings via settings menu if they are corrupt and not sticking
Fixes:
Prevent that the cursor was set to the beginning of a text field when regex filtered out invalid character while typing
Known issues:
Aliased model.cfg files currently not supported
Changes:
Saves and restores the Viewer settings backcolor, show grid and view mode
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Fixed missing application icon which got lost in last release
Known issues:
Aliased model.cfg files currently not supported
Changes:
Added support for P3Dv5
Better analysis of simobjects added via add-on.cfg
Updated MCX components
Fixes:
Fixed 'search next' (CTRL-F or right-click on grid) to find all occurences
Fixed update of detail grid and Model Viewer on 'search next' opperations
Fixed crash when aircraft.cfg/sim.cfg lines started with a '='
Fixed textures not displaying for ships with named texture folder
Fixed various small issues
Known issues:
Aliased model.cfg files currently not supported
Changes:
Changed initialization of Viewer which will now e.g. show the GAI An-124 correctly
Updated MCX components
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Updated MCX components
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Updated MCX components
Bug in Sort [fltsim.x] section
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Updated MCX components
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Updated MCX components bringin back the population of the texture tab content
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Updated MCX components preventing a crash in the Viewer
Known issues:
Aliased model.cfg files currently not supported
Changes:
Current MCX DLL set - dramatically improved in all regards
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
Current MCX DLL set - dramatically improved FS9 model loading times
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
Current MCX DLL set
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
'Sort section keys' sort order is now configurable via menu 'Settings'
comments & unknown keys at the end of each section
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Format aircraft.cfg now reliably reduces duplicate empty lines to one
Format aircraft.cfg confirms completion with Messagebox
Known issues:
Aliased model.cfg files currently not supported
Changes:
Rework of 'Format aircraft.cfg'
- improved comment handling
- removal of duplicate empty lines
- add empty line before [section] if there is none
Fixes:
The blue background for multi-selected rows was not always reset to white when deselecting the rows
Known issues:
Aliased model.cfg files currently not supported
Changes:
Current MCX DLL set
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Renumbering failed if there were empty lines consisting of tabs
Known issues:
Aliased model.cfg files currently not supported
Changes:
Shared texture support for MAIW Matrix in the ModelViewer component
Current MCX DLL set
Fixes:
Renumbering [fltsim] sections failed if there was a space before " [fltsim]"
Delete [fltsim] sections was interferring with CTRL-F find function
CTRL-F find function was not always highlighting the found occurences
Known issues:
Aliased model.cfg files currently not supported
Changes:
models compiled for P3Dv44 are recognized
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
[fltsim.x] datagrid has search functionality (CTRL-F or rightclick)
latest version of Arno's DLLs
Fixes:
[radios] section headers followed by a comment were not recognized while loading an aircraft
Known issues:
Aliased model.cfg files currently not supported
Changes:
supports changing models and textures in the viewer while animation is running
allow changing detail tabs while no aircraft is selected
latest version of Arno's DLLs
Fixes:
correct handling of model.cfg files with commented normal key
correct right-click handling in [fltsim.x] grid
Known issues:
Do not switch models or textures while the animation is running!
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
correct handling if you select/deselect rows via both mouse (click checkbox) and keyboard (space bar)
Known issues:
Aliased model.cfg files currently not supported
Changes:
Added detection for duplicate title, model, texture and sim keys in reporting
Fixes:
correct handling of special characters in aircraft.cfg (e.g. äöüß)
Known issues:
Do not switch models or textures while the animation is running!
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Restore last AIAE position after update
none
Known issues:
Do not switch models or textures while the animation is running!
Aliased model.cfg files currently not supported
Changes:
add warning to Model Viewer tab not to change aircraft, model or texture while animation is running
code optimization
Fixes:
none
Known issues:
Do not switch models or textures while the animation is running!
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Crash when ships are selected and ModelViewer is set to external window.
Crash when models/textures are changed while animation are running (no crash, but still doesn't work)
Known issues:
Do not switch models or textures while the animation is running!
Aliased model.cfg files currently not supported
Changes:
Ships are now supported in the viewer. You can't edit them, only view
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Remember last path setting (path was always remembered)
multi monitor position restore for AIAE and Viewer window
Known issues:
Aliased model.cfg files currently not supported
Changes:
Code optimization and improved error handling
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
Updated set of Arno's MCX DLLs to fix a crash under certain conditions
Fixes:
none
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Ages old nasty bug: selecting an aircraft with invalid [fltsim.0] section while Model Viewer was active has caused a crash
Known issues:
Aliased model.cfg files currently not supported
Changes:
Completely new interface to the ModelViewer - thank you Arno!
Fixes:
Various fixes and code cleanup related to the Model Viewer interface
Known issues:
Aliased model.cfg files currently not supported
Changes:
none
Fixes:
Fixed texture analysis to not list textures with capital extension as being empty
Changes:
Completely rewritten model and texture analyzis. This now hopefully covers also very peculiar situations
Fixes:
none
Changes:
none
Fixes:
fix a crash resulting from creative additions to the aircraft.cfg
auto-select last [fltsim.x] section now scrolls to the entry if it is outside the visibole area and shows the right content
Changes:
Option to map / disconnect network share in file menu
Reload button to update error log after fixing something
Web based feedback form to give comments, feature requests and bug reports
Additional information in status bar when analyzing all aircraft below
Fixes:
Nasty regex bug causing crash under certain condition when anayzing all aircraft below
Changes:
Splitter position between folder tree and details is restored between sessions
Detailed Report shows unused models
Detailed Report shows unused textures
Detailed Report shows used effects from effects, smoke and lights (no validation yet)
Option to select last [fltsim.x] entry instead first
P3Dv4 Simobjects list populated by all relevant sections from add-on.xml
Fixes:
Various small fixes and optimizations
Changes:
Manifest to run AIAE as administrator - this fixes many errors related to the ModelViewer
Interface supports resizing of folder tree width
All screen elements supports resizing
Fixes:
Various small fixes and optimizations
Changes:
none
Fixes:
In modelviewer not all textures were displayed
Under certain conditions no fltsim sections were displayed
Under certain conditions the interface became inoperative
Various small fixes and optimizations
Changes:
Add batch mode to add missing / incomplete [Radios] section
Log File Viewer in Model Viewer Tab
Fixes:
Warning messages during program start displayed above the loader animation
ModelViewer code optimized
Empty or additional folders below texture folders were displayed as missing textures in validation report
Model in subfolders were not textured in ModelViewer if in aircraft.cfg the model= starts with a '\'
Changes:
none
Fixes:
Fixed starting index for Validate all aircraft below - the first folder was never checked
Changes:
none
Fixes:
Allow negative numbers in [Exit.x]
Clear fields when changing aircraft withe General section tab in focus
Changes:
[fltsim.x] - support for selected items. All operations "apply to all" are applied to selected items only if any are selected
[fltsim.x] - right click menu to select all, deselect all or toggle selection
[fltsim.x] - a model can be applied to all or selected sections
[fltsim.x] - an airfile can be applied to all or selected sections
"analyze aircraft" and "analyze all aircraft below" are back
under settings select reporting style: overview, detailed and error report
current set of Arno's DLLs
Fixes:
none
Changes:
add crash self detection - if AIAE crashed, on next start it is pointing to C:\ and has autoupdate enabled
Fixes:
none
Changes:
none
Fixes:
Version 3.1.19 was wrongly compiled
Changes:
none
Fixes:
I tried to fix some reported bugs which I could never replicate / understand
Changes:
Add ability to remove AI irrelevant sections if aircraft type is not detected
Fixes:
none
Changes:
Added check if [Radios] section exits and offer to add it if not
Added [CameraDefinition.x] for removal in AI Remove sections
Fixes:
atc_parking_types setting could not be applied to all aircraft sections
AIAE did not detect missing model= key in model.cfg
backup files were created although option not set
crash when accessing folder without user having read credentials
some spelling errors
Changes:
none
Fixes:
Renumbering aircraft did not reset aircraft error indicator
Changes:
Support for P3Dv4
Fixes:
Fixed about 20 bugs reported via Dr. Dump Crash Report
Changes:
none
Fixes:
Fixed a bug that culd crash the program during start due to old P3Dv2 registry entries when P3Dv2 had been removed
Fixed several bugs that caused rare crashes
Fixed some more inventive ways to misformat decimal numbers and comments in aircraft.cfg
Changes:
none
Fixes:
Fixed crash caused by duplicate decimal point in wing_span string (like '103.750.00'). Very inventive...
Changes:
none
Fixes:
Yet another invalid comment separator '\\' will now be detected. You can choose to replace it by your default comment separator, otherwise no loading of 'aircraft.cfg'
Changes:
Added option on datagrid rightclick menu to 'renumber as sorted'
Fixes:
none
Changes:
none
Fixes:
The texture listbox was not correctly populated for texture folders residing inside texture folders
Fixed a crash that occured when deleting '[fltsim.x] section with texture folder' and the textures being read-only
Changes:
Added option to not show transparency for the texture viewer
Fixes:
none
Changes:
none
Fixes:
Fixed analysis of the model file when the ini contains additional spaces
Fixed analysis of the model file when the mdl file is read-only
Changes:
Changed key compare from binary to text --> meaning it does no longer matter if the letter cases of folders and their name in the cfg files are matching
Fixes:
Fixed potential crashes when processing non-valid aircraft.cfg files
Changes:
none
Fixes:
Fixed crash caused by clicking in the open list space of the 'Delete keys' dialog - hopefully this time for good
Fixed crash when selecting fltsim section with non-existing/invalid air file
Changes:
Added a DLL of the Component Viewer that is rarely but nevertheless needed
Fixes:
Fixed invalid separator '/ /' with space in between by auto-correction
Fixed crash caused by clicking in the open list space of the 'Delete keys' dialog
Fixed crash caused by clicking in the open list space of the 'Log Files' dialog
Fixed crash caused by access error to the %appdata% log files
Fixed crash caused by empty simulator path in registry
Changes:
Initial public release
Fixes:
none
Changes:
Manual updated
Removed 'Delete backups' from file menu since everything related is on the 'Backups (*.owl)' tab
Fixes:
none
Changes:
Delete Keys Backup: Added information which keys have been deleted into the restore backup information
Delete non-AI Sections Backup: Added information which sections have been deleted into the restore backup information
Fixes:
Added code to the button 'Delete all backups'
Changes:
Add link to Release Note (Web-based) to the Help menu
Where appropriate dialogs can now be closed with the Escape key
Fixes:
none
Changes:
Added 'Delete' button to aircraft.cfg.owl backup list so that it is possible to delete selected backups.
Fixes:
Fixed rare crash in the 'Sort Keys' procedure
Changes:
Added a new tab that shows the aircraft.cfg.owl backups with date and description of changes. You can revert to a former Versionfrom the interface. @ Beta Testers: Please manually delete all current owl backup files!
Fixes:
none
Changes:
To satisfy both supportive fractions I made it optional if empty keys should be removed or be left behind empty (like 'atc_mode='). Naturally this does not apply to the texture, model, sim and title key
Fixes:
Fixed that you could click on View/Delete log file without it being selected and causing a crash
Changes:
none
Fixes:
Fixed bug that could cause the texture key to be deleted if a missing model was added and the textures where in a folder structure
Fixed bug that caused only the first occurence of folder delimiter "/" was replaced with "\"
Changes:
New Versionof manual
After selecting a folder in the folder tree, the component keep the focus. This way you can skim through the folder list with the arrow keys.
Fixes:
Fixed unwanted removal of sections if you press save on an aircraft.cfg whee the folder has neither model nor texture folder present
Fixed non-existing sim file (*.air) being added with path to the data grid
Changes:
none
Fixes:
Fixed non-existing sim file (*.air) being added with path to the data grid
Changes:
none
Fixes:
Fixed unwanted removal of sections if you press save on an aircraft.cfg whee the folder has neither model nor texture folder present
Changes:
Various changes in error handling
Fixes:
Various crashes triggered by various error conditions like wrongly assigned or missing models etc.
Changes:
Identification of pre-FS9 models added
Added missing code that handles overwriting values in the fltsim sections with nothing (= de facto deletion)
Added handling of model paths where the separator is not a '\' but a '/'
Added handling of texture paths where the separator is not a '\' but a '/'
Fixes:
Crash when changing selection in the data grid from existing model to a missing model
Changes:
Updated Manual added
Improved information when model, textures, or sim key values are not found
Code optimazation
Fixes:
Crash when model of first [fltsim.x] section was not found
Aircraft Error Log comes to front if already opened behind main screen
AC Status red if duplicate non-flightsim sections detected
New FS9 model size text filed stayed highlighted after value was changed when another aircraft was selected
Rare crash after FS9 model size was changed, not saved and anothger aircraft was selected
Changes:
none
Fixes:
Undid last change: 'Yellow log list now cleared when selecting a non-aircraft folder'
Changes:
none
Fixes:
Yellow log list now cleared when selecting a non-aircraft folder
Changes:
none
Fixes:
Fixed a crash when files with the name 'folder.*' or 'texture.*' existed in the aircraft folder
Changes:
compiled with optimized release settings instead of debug settings
Fixes:
none
Changes:
none
Fixes:
Fixed bug that SimFolders were not detected and added to the selection list if enclosed in quotation marks ""
Changes:
Add the path where a simulator is found to the respective panel in the status bar as a tooltip
Fixes:
Fixed the bug in the FSX-SE detection (this time for real)
Changes:
none
Fixes:
Prevent crash when the last remembered path was on a removed device
Fixed a bug in FSX-SE detection
Fixed that some aircraft were not displayed in the ModelViewer (or only when loaded as the first aircraft)
Changes:
none
Fixes:
Prevent the update dialog from appearing twice and behind the AIAE main window
Changes:
Model detection for P3Dv2 models (no longer detected as unknown)
Added option to hide / show an aircraft in the flightsim selection menu by renaming / restoring the panel.* folder
Added FSX-SE support (sim detection, SimObjects access)
Added Crash reporting. If AIAE breaks, you can now send a crash report to me which helps fixing the error
Model viewer now finds and displays aircraft textures located in the texture folder of the sim (chutes, weapons etc.)
Fixes:
Prevent that you can change the sim type (*.air files) from unknown to any other value. Unknown means the file is either pre-FS9 or P3Dv2, which do not support this setting
The selected SimObject listbox text is now cleared when another sim is selected
Changes:
re-introduced feature from V.2 that the comment separator can be selectable to be either '//' or ';'
re-introduced feature from V.2 that the comment column can be freely selected between col 50 and col 200
made the 'Delete keys' window look nicer
Fixes:
If AIAE started in a non aircraft folder, 'Tools' menu operations like 'Delete keys', 'Format aircraft.cfg', 'Remove all comments' etc were enabled, leading to a crash when selected
Changes:
re-introduced feature from V.2 that the comment separator can be selectable to be either '//' or ';'
re-introduced feature from V.2 that the comment column can be freely selected between col 50 and col 200
made the 'Delete keys' window look nicer
Fixes:
none
Changes:
none
Fixes:
Corrected the path pointing to the manual which is '..\Manual' but was looking for '..\Manuals'
Changes:
none
Fixes:
Fixed that for the "Delete keys" option the aircraft.cfg backup name still followed the old naming convention
Changes:
Naming convention for aircraft.cfg backup files changed from 'aircraft.cfg.owl.yyyy-mm-dd-hh-mm-ss' to 'aircraft.cfg.yyyy-mm-dd-hh-mm-ss.owl'. This way the '.owl' extension can be assigned to the text editor.
Fixes:
Fixed bug that after 'Format aircraft.cfg' and 'Remove all comments' the change & save would cause another [fltsim.0] section to be created
Changes:
none
Fixes:
Fixed bug that after 'Renumber Sections' the datagrid was not updated to reflect the changes
Fixed bug that the airfile (sim=) listbox was not correctly preselected when the *.air filename was all uppercase
Changes:
The update check component now tells you if you have the most current Versioninstead of just doing nothing
Fixes:
Fixed bug in 'Remove comments' which did not remove comments following a ";" delimiter
Changes:
Added an Installer and activated the internal update check
Fixes:
Fixed bug where long description keys caused a crash on save
Fixed bug where you could crash the application by pressing delete in the AIAE log without selecting an entry
Fixed bug where after a repair the Aircraft was still showing AC Status: NOK
Changes:
Log file no longer written below program folder but in %appdata% --> Roaming
Added in menu 'File' --> 'Log-Files...'. Here you can view and delete Log-Files
A new Log-File is automatically used once the last one reaches 2.5 MB. The old one is archived
Added Delete button to each row of the texture datagrid. Guess what it is doing.....
Added new setting 'Confirm texture deletion' to the 'Settings' menu
Fixes:
delete aircraft.cfg backups was not deleting anything -> fixed
Changes:
The Texture Grid has now a label showing how many textures are currently displayed
Fixes:
the Texture Grid width was too large for the container -> fixed
when saving data several blank keys were added -> fixed
The wing_span mechanism was messed up by me -> fixed
Changes:
none
Fixes:
The newly added texture path status bar in the Texture Viewer was layered above the texture -> fixed
I missed to add deep-structured folder support for the default "model" folder -> fixed
Changes:
none
Fixes:
Selecting a new aircraft in the grid with non-existing texture while ModelViewer is opened resulted in system error message à fixed
If the texture path displayed in the status line of the Texture Viewer was longer than the available space it was not displayed at all à fixed
AIAE offered senseless options and wrong messages when confronted with an aircraft.cfg not containing any [fltsim.x] sections à fixed
Changes:
Detection of duplicate keys in [fltsim.x] sections. The section and the key are provided in the error log.
You now see the full texture name and path in the status bar of the Texture Viewer
The option to define the external Graphics Editor has been added to the main form settings menu
If the Graphics Editor is defined and available you can start it directly from the texture list without the need to open the internal texture viewer beforehand
If you have the Texture Viewer open, selecting another texture in the texture list grid will automatically display it
Fixes:
The number of the [fltsim.x] section for missing and duplicated titles, models, textures and sims were not correct --> fixed
Changes:
none
Fixes:
fixed some bugs too technical to describe here that would have caused crashes or cosmetic issues under rare conditions
Changes:
You can define your default graphic editor (e.g. DXT2BMP) in the texture viewer and start it directly from AIAE
Various performance optimizations
Removal of the progress bar, replaced with splash loading indicator
Added awareness about defined but non-existing textures which I managed to forgot so far
Texture list...selecting a section in the grid ready the associated texture files when the texture tab has the focus. You can still load all textures for this aircraft with the respective button.
Fixes:
fixed bug where the program crashed when a file model.txt exists in the aircraft root
fixed bug where the program crashed when a file texture.txt exists in the aircraft root
fixed die-hard PDF Viewer bug causing crash during program start
very observant people have noticed: the Model Viewer has since its very first incorporation into AIAE sometimes shown the wrong texture. Now I finally have the very complex steering mechanism 100% under control. It is now working flawless no matter
if in the tab or external
fixed cosmetic bug in the log when unknown models (pre-2004) were read
fixed some bugs too technical to describe here
Changes:
Aircraft Error Log Form is automatically brought to front after an update
Model Viewer Form is automatically brought to front after an update
Texture Viewer Form is automatically brought to front after an update
Fixes:
Aircraft Error Log was being duplicated with each additional click - fixed
Changes:
New Tab: Textures displaying all textures for current aircraft with texture analysis plus Texture Viewer
New Status Button: Show Aircraft Error – displays all errors of the current aircraft (if any)
New Status Progressbar: Giving indication if program is working
Fixes:
Under certain conditions after an error the application was no longer reading any aircraft any more – fixed
The duplicated sections analysis could be fooled by the section names being mixed with small and uppercase letters - fixed
Changes:
Restore of maximized state of main form and viewer form on different monitors
Allow the removal of non-AI relevant sections only if an AI aircraft is detected
If duplicate titles are found, the number of duplicates and the names are listed in the program log
Reading, analyzing and changing of models that are layered in a folder structure below the root model folder is now supported
Reading and changing of textures that are layered in a folder structure below the root texture folder is now supported
Removal of non-AI sections is now disabled when you change a model to a non-AI sim-type
User settings are now maintained after a Versionupdate
The Viewer Toolbar Status (shown/hidden) will be remembered
The interface makes better use of the real estate when maximized or enlarged
Fixes:
a bug that crashed the application under certain aircraft.cfg files (Pete & Hartwig)
A bug that crashed the Model Viewer if the sircraft.cfg points to a non-existing texture
Arno fixed a bug I discovered in the ModelViewer. Please re-download the original full setup (which I have updated) and replace all DLLs with the ones included
Changes:
Allow the removal of non-AI relevant sections only if an AI aircraft is detected
If duplicate titles are found, the number of duplicates and the names are listed in the program log
Fixes:
a bug that crashed the application under certain aircraft.cfg files (Pete & Hartwig)
Changes:
Restore of maximized state of main form and viewer form on different monitors
Fixes:
none
Changes:
The ModelViewer can now optionally be opened in separate form
I have now added code to the buttons to remove non-AI sections
Fixes:
none
Changes:
none
Fixes:
under certain conditions <default> was written to the ini instead of " " - fixed
Changes:
none
Fixes:
Status information for aircraft folder and aircraft status were not always updated - fixed
INI Reader failed to properly display Umlaute öäü - fixed
prop_anim_ratio did not allow negative values - fixed
under certain conditions (starting from a non-aircraft folder and selecting a SimObject shortcut) the ini file was not processed - fixed
This page was last modified on Wednesday, 01 April 2026 - 10:45