Parking Lots Large SS FS9 scenery objects for FS9
By Sidney Schwartz & Lars Hoyer
sidney.schwartz@comcast.net

This library allows you to quickly create large parking lots filled with 3D vehicles. Different components can be combined to create lots of varying sizes and shapes, in either concrete or asphalt textures, with or without medians. Lot rows can be quickly populated with vehicles in smaller and larger pre-spaced groups. Many thanks to Lars Hoyer for his permission to use his wonderful vehicle objects!

I spaced the parking stalls on these lots to match the spacing of my Lots SS objects, so the two libraries can be used in combination to create pretty much any size and shape parking area you might need.

Installation of Scenery Objects
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1. Unzip parking_lots_large_SS.zip into a temporary location.

2. The easiest way to install these objects is to move parking_lots_large_ss.bgl into your FS9 Addon Scenery/Scenery folder, and all bmp files into your FS9 Addon Scenery/Texture folder. Or, if you are familiar with how FS9 scenery folders work you can put them in any active scenery folder of your choice.

For Instant Scenery and EZ-Scenery users:
Also copy parking_lots_large_ss.txt into the same folder as parking_lots_large_ss.bgl. This will provide descriptive names for the objects in the Instant Scenery and EZ-Scenery programs.

Credits
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I use the following programs to make scenery and scenery objects:

Modeling: 
Gmax by Discreet
MDL Tweaker II by Arno Gerretsen
CAT by Arno Gerretsen

Library BGL creation:
Library Creator XML by Arno Gerretsen

Object placement: 
Instant Scenery by Flight1
Library Object Manager/Scenery Creator by Jon Masterson

Graphics: 
Lview Pro by CoolMoon Corp.
DXTBmp by Martin Wright

Terms of Use
============
These objects may used by anyone by any means in FREEWARE scenery only. You may distribute them as long as you distribute the entire package, unchanged, inlcuding this readme file.

