Airport Design Editor (ADE) by Jon Masterson
Some years ago I was lucky enough to stumble upon a great tool for FS9 – Library Object Manager. It could do a lot of cool things never seen before, and I happened to become a beta tester for Jon Masterson. Today he is working on the ultimate scenery design tool: Airport Design Editor. Mighty by its features, it does everything according to the SDK and therefore produces clean code.
Airport Design Editor (ADE9X) is a graphical scenery design tool. It allows you to enhance existing FSX airports as well as create new ones. Based on the design principles of Lee Swordy's AFCAD2, it has far exceeded the capabilities of the FS9 tool by supporting the new FSX features.
"ADE sets out to achieve two things in designing and enhancing airports. First, to make the enhanced airport look good, and second, to make it work properly. Airport design must address both aspects – the visible and the invisible..."
If you do scenery design, give ADE a try. Click on the image below to visit Jon Masterson's homepage.
Production Release V.1.78
The current production version of ADE is version 1.78 released on Dec 24, 2019
Development Release V.1.79
There is usually a development version of ADE. This is where new and enhanced features are tested and bugs fixed. The current development version is 1.79, and it supports the newly released P3D v5.
Older unsupported Releases
You can also find the unsupported versions V.165, V.1.70 and V.176 for download here.
Tutorials
Bob Kesshan has put a tremendous amount of work into creating three tutorials for ADE so far. These can be selected as a download option when running the installer or downloaded here:
Helmuth Hauck has produced an excellent German manual that will be part of the installation package for the new 1.40 release. He also made all updates for the English manual of the 1.45 release.